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The 2nd edition of Clockwork Game Design is now available

Keith Burgun

This is just a quick post to let you all know that the 2nd edition of CLOCKWORK GAME DESIGN, my second book on game design, is now available from the publisher’s site. Hey y’all! Some quick thoughts on this edition: It is massively, massively improved in my opinion from the first edition.

Editing 52
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Game Writing Job Hunt Misconceptions

Game Design Aspect

In this video, game writer Sande Chen lists the top 5 game writing job hunt misconceptions she found during her research on job seekers wanting to break into the video game industry. In 2020 and 2021, I interviewed job seekers who were actively applying to jobs and internships in the video game industry.

Writing 52
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New and Improved Game Writing Portfolio Webinar!

Game Design Aspect

Last year, I was planning to have another run of Game Writing Primer but the pandemic and subsequent lockdown made that impossible. I checked in with my former students and was delighted to hear of their successes, games , awards, job offers, start-ups, and even a pending wedding between two of them!

Writing 52
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Passionate Resilience: The Rise of Pineapple on Pizza Studios with Kushal Sithlu

PreMortem.Games

His turning point came in 2019 at Comic Con Africa, where he discovered a Game Design degree at Wits University’s stand. “I However, it still took a nudge from a dreadful experience in an Applied Mathematics class to propel him to switch from Computer Science to Game Design. I quickly wrote a story, and she loved it.

Studios 129
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Indie Gaming’s Last Stand: How Willem Delventhal Is Battling Corporate Dominance!

Game Dev Unchained

The Transformative Landscape of Game Development: A Deep Dive with Willem Delventhal As a digital ecosystem thrives and transforms at a rapid pace, a recent conversation with game designer and educator Willem Delventhal offered insights into the evolving realm of game development.

Indy 98
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Save the Date: Webinars Coming

Game Design Aspect

The autobiographical essay was the first memoir type of writing that I had ever published and it was later included in Covid-19 memory projects and in ArtsWestchester 's exhibition, " Together apART: Creating During Covid." At the same time, I've been interviewing hiring managers and updating my webinar on game writing portfolios.

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A Day in the Life of a Game Writer

Game Design Aspect

This year, when I interviewed numerous aspiring game writers and narrative designers, I discovered that many were a bit fuzzy on the actual day-to-day tasks of the job. It was much like when people ask about game design and then find out with surprise that the actual job entails spreadsheets.