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Sandbox vs themepark

Raph Koster

I just watched a couple of videos about sandbox vs themepark games (in particular one by NerdSlayer and another by Josh “Strife” Hayes )… One thing that struck me about the ways players often talk about this (because at this point the history is so old) is that people think of sandbox as the older version of MMOs, and themeparks as newer.

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Why isn't Godot an ECS-based game engine?

Mircosoft Game Dev

This design became common in game engines and libraries in the early 2010s. This can be understood by examining the Engine and Game Logic parts separately: Engine. Game logic. Still (while, by far, not the majority) some types of games will see a performance benefit when using ECS in the game logic side.

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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

returns to its own physics engine which, despite not being a high end physics engine like PhysX, aims to offer a lot more flexibility and “just works” capabilities to users. The custom physics engine still has a considerable amount of issues remaining but we are working hard to ensure it is in a decent state for shipping when 4.0

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RP4K Teacher Profiles: Gabriel Dibenedetto

Real Programming

RP4K hires a range of teachers with computer engineering and computer science backgrounds, and our lessons prioritize fun over everything else, even learning to code ! His passion for gaming is broad, but he has a special love for sandbox games , point-and-click graphic adventures, and RPGs.

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How to Begin Metaverse Game Development 

iXie gaming

Tools and Resources for Developing Metaverse Games The following four categories of tools and resources are crucial for developing metaverse games: Software and Hardware: Hardware and software requirements are particular for creating a Metaverse game. Notable among these are Unity, Unreal Engine, and CryEngine.

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5 Simple Programming Languages to Teach Your Kids

Real Programming

One of the most popular video games for youngsters and adults alike, Minecraft, is also written in Java. The online sandbox gaming platform is popular because it allows kids to build, create, mine, and use their creative juices in many exciting ways. It can also be used to create games.

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Vulkan progress report #7

Mircosoft Game Dev

It feels great to be back to doing graphics programming after two months refactoring the core engine. A very common complaint when using shadowmaps in Godot is that tweaking shadow bias is extremely difficult compared to other game engines. Decals are now supported in the engine. See other articles in this Godot 4.0

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