Remove Engine Remove Open World Remove Terrain
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Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

Genshin Impact: miHoYo uses a combination of handcrafted assets and procedural generation to sustain its ever-expanding open-world environment. New skins, weapons, and world expansions must be delivered at a high standard, on time, and in alignment with seasonal deadlines. Key solutions: (i).

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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

Optimization Strategies: Static Batching unites several stationary game elements into a single GPU drawing operation (such as terrain together with buildings). Open-world multiplayer games experience smooth performances when they implement LOD together with occlusion culling systems.

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Months Late Game Review, Part 2. Zelda: Tears of the Kingdom. Some Bad Things.

The Bottom Feeder

If you want to have an enormous open world, some copy-pasting will be necessary, even for games with huge budgets. For example, you can make the same goblin (well, moblin) fort play entirely differently by placing it in ways that interact with the terrain around it. You have to use a dozen of these towers to map the world.

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Open world RPG design notes from Enderal, a big long Skyrim mod

Radiator Blog

But without any meaningful code access to upgrade terrain engines or lighting systems, that mostly means spamming set dressing and clutter everywhere. Compare this to the variety of mobs in Doom and Quake maps, with terrain designed first and foremost for the NPCs. It's more paranoid than a Ubisoft game. Money sink.

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Unity Environment Design Tutorial: How I Built This World in 24 Hours

SOVEREIGN MOON

Today, Sovereign Moon Studios, the makers of your favorite NoCode game development course , will be walking you through our environment design process using Unity’s game engine. As you’ll see, world building can be done quickly if you leave a bit of time for play and experimentation. Let’s jump in!

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