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The Future of Art & AI in Game Production

iXie gaming

In this blog, we’ll delve into the future of art and AI in game production, exploring the latest advancements, challenges, and potential industry-wide impacts. Join us as we unlock the endless possibilities that emerge from the fusion of creativity and technology in interactive entertainment.

AI 52
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A comprehensive guide to in-demand roles in film and games

CG Spectrum

3D Modelling 3D Animation FX Concept Art 2D Animation Game Design Game Programming 3D Modelling: Shaping Virtual Worlds “3D modelling is a rewarding career where you get to bring concepts and 2D imagery to life, sculpting personality and story into characters, objects, and environments.

Film 52
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The three most important qualities in an RPG

Keith Burgun

And sure, it will work again now, on some people: in particular, those who are newer to games like these. Added: A helpful comparison here would be to look at Black Isle’s 1997 game Fallout , along with Obsidian Entertainment’s 2019 game Outer Worlds.

Fantasy 52
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The Lost Ark Has Found its Way

Deconstructor of Fun

From the perspective of fantasy art design, it is an ideal goal to set the whole world to be coherent, unobtrusive, and logically self-consistent - But this may not be the ultimate goal of online game design. These dialogues, sounding more akin to whispering, usually take place among the crowds of NPCs who don't have names.

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Deathloop deconstruction / design thoughts

Radiator Blog

This is similar to my tactics games writeup and Enderal (huge Skyrim mod) writeup where I spoil some interesting game designer / systems design things. I don't discuss much of the game narrative. I assume general game design knowledge but minimal Deathloop-specific knowledge. It would feel terrible.

Fighting 130
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Warcraft Rumble - the ULTIMATE Deconstruction

Deconstructor of Fun

Addressing the initial learning curve, introducing enticing mid-game offers, and refining unlocking progression are essential for the game’s long-term success. With Blizzard's expertise in creating compelling end-game content, Warcraft Rumble has the potential to become a major success and influence future game design trends. ?

Mobile 113
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Deconstructing Warcraft Rumble

Deconstructor of Fun

Addressing the initial learning curve, introducing enticing mid-game offers, and refining unlocking progression are essential for the games long-term success. With Blizzard's expertise in creating compelling end-game content, Warcraft Rumble has the potential to become a major success and influence future game design trends.

Mobile 52