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Pixelberry wants to use Series to get highly requested features out the door, while Series is looking to add its proprietary Rho engine into the developer's pipeline.
The $776m acquisition of Angry Birds creator Rovio Entertainment will address its current weakness in mobile outside Japan, help it to grow its brands and launch live-service titles globally, and contribute to its cross-media IP strategy.
Founder and CEO Olivier Madiba is pursuing his dream of creating the biggest African game studio by building a Pan-African entertainment ecosystem which encapsulates games, comics, animation and even restaurants. It led him to realise that Kiro’o Games was not just about entertainment anymore. This is his story.
The the first time in over ten years, video games is not the UK's biggest entertainment medium. That includes sales of digital and physical video games, covering PC, mobile and consoles. ERA, which is the UK trade body representing video, music and games retailers, says that revenue made by video games in the UK reached £4.74
Sony Interactive Entertainment has appointed Olivier Courtemanche as its new head of mobile, and Justin Kubiak as head of mobile business development and partnerships. Read more
Forte has reportedly shut down mobile developer, Rumble Entertainment. According to a LinkedIn post from former senior web architect, David Bethune, Rumble – also known as R Studios – staff were recently "laid off with one month of pay in a Zoom meeting that lasted five minutes".
While the growth outlook for mobile is much more optimistic than it has been in years – with Data.ai projecting up to 4% year over year growth – Epic and Google's court proceedings and Apple's response to Digital Markets Act legislation have cast a shadow over this promising growth and the future of the mobile games industry.
Joost van Dreunen argues there’s a deeper, cyclical pattern that explains why interactive entertainment has entered a down period. A visualization of annual consumer spending on interactive entertainment, alongside key industry events, illustrates these shifts. And finally, mobile gaming further transformed the industry.
For Generation Alpha, video games are the number one source of entertainment, with 22% of their leisure time spent on gaming. Dedicated game console Across every generation, mobile is the most used platform for playing games. Gen X (born 1965-1980 / 43-58 y.o.) Baby Boomers (born 1946-1964 / 59-65 y.o.) Where do we spend our money on?
Digital Chess, one of the first video games ever created, has experienced a massive revival on mobile, with hundreds of Chess games available to download from the iOS store. million people signing up to the browser-turned-mobile game Chess.com and a 603% leap in chess book sales in the US; it now even has an exclusive game on Netflix.
But fast forward to today, with the effects of the DMA now taking shape in reality, what does this all really mean for the games and interactive entertainment industry? The EU's Digital Markets Act (DMA) was passed in November 2022 and at the time was heralded as a proverbial "game patch" set to rebalance the digital playing field.
This time it’s all about gaming mobility. The logic being that the Nintendo’s Switch is one of its best-selling consoles of all time, Valve has seen success with Steam Deck and Sony has seen its mobile streaming peripheral, the PlayStation Portal, fly off shelves.
They say imitation is a form of flattery, and there’s no shortage of mobile games that share a striking similarity with other popular titles in the PC, console and mobile markets. Why isn’t there a mobile version of Fall Guys? That said, there are arguments for and against releasing a mobile version of Fall Guys.
. - Executive of a small developer who has till date amassed well over 100M installs on mobile The end of discovery also means that there will be no indie breakouts from small indie developers. Join one of the few powerful game companies taking over mobile. Exit mobile. Instead, the indie developers will have three options.
Masters of simulation, this studio is renowned for making popular sim games for mobile. Torchlight Infinite by XD Entertainment. Torchlight Inifinite is an ARPG (action roleplaying game), and the fourth title in the series made by XD Entertainment. Summoners War: Chronicles is yet another MMORPG to make it to mobile.
Hailing from the casual gaming brigade, these games have become synonymous with the mobile gaming experience, delivering entertainment at your fingertips with just a few taps. These games appeal to a wide audience, from casual gamers seeking quick entertainment to hardcore players chasing high scores.
I believe that mobile games could be facing the same deliberate death-by-a-platform as games Facebook suffered a decade ago. Just remember one thing: Even though Facebook pulled the plug on games, the gaming business rose to unexpected new heights on a new platform, which was mobile. We’re like frogs being slowly boiled alive.
There were also sales declines across its mobile, tabletop and entertainment divisions, but the company said these were in line with expectations due to a quieter release slate compared to the same quarter last year. billion ($754 million).
Kato previously worked for Sony Interactive Entertainment as vice president of business development for eight years. She became vice president of mobile business in 2020 before leaving the position a year later. Read more
Smartphones are as much a tool for entertainment as they are for communication, and mobile games rule the roost for keeping users entertained. 2D Teen Patti Mobile Game Development Cost Factors Before developing a successful game, you need to figure out who your target audience is and which platform will best serve them.
Sign up for the GI Daily here to get the biggest news straight to your inbox African mobile games publisher Carry1st announced it has received an investment from Sony Innovation Fund. It's the first to receive funding from Sony's initiative that intends to expand entertainment businesses within Africa. Read more
The upcoming title, which is due to launch in 2025, won Best Sony PlayStation Game and Best Announcement alongside the Most Epic and Most Entertaining categories. Warhorse Studios' Kingdom Come Deliverance 2 was awarded Best PC Game while HoYoverse's Genshin Impact won Best Mobile Game. Read more
Sign up for the GI Daily here to get the biggest news straight to your inbox Mobile games firm Nordcurrent has acquired Cinemaware's title portfolio from Starbreeze Entertainment. Nordcurrent intends to expand its game offerings with titles such as Defender of the Crown, Wings, and S.D.I. Read more
The modern era of virtual reality as we know it started around June of 2012, when John Carmack brought the Oculus Rift to the Electronic Entertainment Expo and showed it off to attendees with Doom 3 BFG Edition. VR continued to build hype in the intervening years, but mostly in the background.
He worked on some of the most well known entertainment IP during his time in the US. Detective Dotson is expected April 3, 2025 for PC, consoles and mobile. We hope to address this issue after our release, by giving assets back to the community so other creators dont hit roadblocks in telling their stories from modern India.
One of the most important trends is 3D art, which is shaping interactive entertainment. This means that developers and artists can now make dynamic and immersive environments that players can enjoy in real-time, whether through virtual reality (VR) headsets or traditional mobile or computer devices. The outcome?
Sega has announced it is set to buy Rovio Entertainment in a deal worth €706 million ($776 million). The logic behind the deal involves utilising Rovio's expertise to accelerate Sega's IP in the mobile space -- IP such as Sonic The Hedgehog, which has seen some mobile success already. a share and €1.48 per option.
Square Enix's Digital Entertainment division is broken down into HD Games, MMO, and mobile/PC browser sub-segments. Sign up for the GI Daily here to get the biggest news straight to your inbox Final Fantasy creator Square Enix released its financial earnings for the three months ended June 30, 2023. Read more
Video games have become one of the grossing entertainment industries in recent years. Consoles and mobiles are two of them. Whereas mobiles […] The post Mobile vs. Whereas mobiles […] The post Mobile vs. Console Gaming: A Detailed Guide appeared first on Juego Studio.
Sign up for the GI Daily here to get the biggest news straight to your inbox Respawn Entertainment has announced that it will be shuttering Apex Legends Mobile. The studio released a statement on Twitter and said that the portable shooter's servers will go offline on May 1. Read more
This time the problems stemmed from a Blizzard Entertainment all-hands meeting that was reported on by Game Developer. Morale at Activision Blizzard took a hit this week, which is probably a lead we could have used for any This Week in Business column of the past year and a half. Read more
Following good values and trends are essential for any mobile game development company. Hashbyte Studio is a leading mobile game development company that focuses on providing high-quality games to our audience. Hashbyte Studio For Passion and Transparency Hashbyte Studio is a prominent mobile game development company.
Top image: Marvel Strike Force by Scopely This week Savvy Games Group , a subsidiary of the Saudi Arabian government’s Public Investments Fund, announced that it agreed to purchase Scopely , a privately held mobile game publisher, for $4.9 billion purchase of King Digital in 2015 and last year’s acquisition of Bungie for $3.6 billion by Sony.
It’s a fully animated social game for mobile and desktop. They are a hosting company that specializes in providing high-performance, low-latency infrastructure for real-time entertainment. Their mission is to connect people through innovative social games. But we are considering expanding to consoles and VR as well.”
Some highlights from the report: The global market for interactive entertainment is on course to reach $250.2 Mobile gaming continues to dominate this category, accounting for $109.6 billion in consumer spending in 2025E , up 4.6% year-over-year. Content stays king. year-over-year to $186 billion in 2024. billion (3.6%
The acquisition will see the digital entertainment company provide the Swedish-based studio with tools and knowledge to help it "diversify [its] revenues and expand [its] player base," said MTG group president and CEO Maria Redin. Read more
Now a subsidiary of Sega's Europe division, the Finnish-based Rovio has spent the past 12 months integrating into Sega and providing tools and support in expanding the Japanese firm's capabilities on mobile. These efforts will culminate in the release of its battle royale title Sonic Rumble this winter.
What Makes a Great Mobile Game? We have first understood the success strategy of a mobile game. So, a mobile game is considered great or successful when it is able to engage the players in the long run and when it makes a profit. Building a Riveting Mobile Game. Make a User-friendly Game. Appealing UX/UI of A Game.
Formation Games has appointed a new senior advisory group that will ‘steer development’ on its upcoming mobile football management sim CLUB - MCV/DEVELOP
In general, non-gamers do not have a good opinion about playing mobile games. And discussing the benefits of playing mobile games is a bit of a controversial topic. Though people might find it outrageous to get to know the benefits of playing mobile games, there are authorized and genuine studies and research on this topic.
The data comes from IGN Playlist, which is a backlog and play activity tracker that is available on the web and via a mobile app. Astro Bot is the winner of the summer games showcases (so far), with the most wishlists of all the games shown and announced over the past two weeks.
The Academy Award for Best Picture is essentially the same product whether viewed in the theaters or on a mobile device, but the Game of the Year award is evaluated quite differently for mobile games than it is for PC and console titles. Additionally, the lines between “mobile devices” and consoles are increasingly blurring.
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