This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
respondents engage with esports - either through play, viewing, or competing themselves - and 57.2% Niko has released its new 2024 India Gamer Behavior and Market Insights Report, revealing that over 75% of PC gamers self reported that they spent more on PC games in Q1 2024 than in the same period a year ago.
Digital Chess, one of the first video games ever created, has experienced a massive revival on mobile, with hundreds of Chess games available to download from the iOS store. million people signing up to the browser-turned-mobile game Chess.com and a 603% leap in chess book sales in the US; it now even has an exclusive game on Netflix.
Disclosure: This article has been written as a part of a paid cooperation with Moxy Moxy , founded by a group of game industry veterans and blockchain experts, aims to transform the gaming landscape by providing a platform for eSports-style competitive gaming with real rewards for existing games. Nothing like this currently exists.”
Esports has taken the gaming world by storm in recent times. With lucrative tournaments and millions of fans globally, eSports gaming has become a flourishing sector that doesn’t show any signs of slowing down soon. According to Statista market forecasts, the eSports user base is expected to reach over 856 million by 2028.
Mobile gaming continues to dominate this category, accounting for $109.6 billion in 2025E Esports & Live-Streaming face ongoing monetization challenges. Despite generating substantial revenues, major platforms like Twitch continue to struggle with profitability. billion in consumer spending in 2025E , up 4.6% billion (3.6%
By immersing users in dynamic, interactive environments, VR offers an innovative platform for improving motor skills, reaction times, and hand-eye coordination. VR-based balance and mobility games have shown remarkable improvements in users ability to execute complex movements with greater confidence and precision.
A second demo dives deep into using Stable Diffusion within Amazon Bedrock to generate images for your mood boards, and to seamlessly integrate these generated images into Miro a popular online collaborative whiteboard platform. Register here.
This venture involved work in embedded systems, IoT projects, animations, and mobile app development. The connections and skills gained at MEST empowered Esio to build a platform that facilitates collaboration across Africa, connecting stakeholders and resources efficiently.
In February, Ilkka Paananen, the beloved CEO of Supercell, and arguably one of the faces on the Mount Rushmore of Mobile Games Executives, published his yearly blog post. All in all, Ilkka’s yearly blog is an inspirational and quite sincere vision of the top brass of a major mobile games company.
In looking at recent innovations, a few key takeaways: Platform Expansion: We saw 1 new platform emerge but it was a huge one that now eclipses the other platforms: mobile Genre Expansion: We continue to see genre expansion and as before likely powered by technology enablement (e.g., eSports I think there’s a few of them.
Many believe that Gaming and Esports industry has taken a hard hit as the offices reopened after COVID-19, and the downfall of this industry has begun. The reason behind this is the portability of mobile devices and their affordability compared to other gaming devices available out there.
The most active sectors by value were technology (24 percent), followed by mobile and esports (19 percent each), mobile cloud gaming (18 percent) and console / PC (15 percent). Other companies that attracted investment include esports production company Nodwin Gaming ($28 million), mobile MMO developer Madngine ($22.5
TWiG #212 - Apple's New Price Points / Game Genre Taxonomy pt 2 / Nintendo's Mobile Strategy ? As the Supercell blog post stated a year ago, “ We are establishing this new team to pursue a specific goal: assemble and enable the best talent in North America to create what’s next across any platform, not just mobile.
Maybe it’s for a dialogue-driven narrative story, but your expertise is in competitive esports titles. The pitched game is for a platform you’re scaling back on (or not supporting altogether). If your company just isn’t supporting that platform anymore, you’re probably not going to green light a new game for it.
Yuga collaboration In its marketing for Wreck League, nWay claims the game is no less than “an entirely new project that marks the next chapter in the evolution of fighting games, competitive gaming, and esports” Season 1 is being launched in collaboration with Yuga Labs’ The Extended Yugaverse of Bored Ape and Otherside.
This makes the genre second largest on mobile in (outside key Asian markets) after Puzzle games. While today's Game of War is little more than a profitable legacy title, the game was pivotal to growing the 4X sub-genre to what it is today - a $5B sub-genre on mobile in the Western markets. Then Yu-Gi-Oh came along.
While it’s proven that the MOBA core has not resonated in the Western markets on mobile , both League of Legends and DOTA2 are highly popular with the PC audience in the West. After initial Nintendo Switch launch, the game bursted onto mobile with 30M installs in the first week. So what happened to Pokemon Unite?
Also, apart from its art outsourcing services, it offers cross-platform porting, AI, and web development. Specialties: – Concept Art, 3D Art, 3D Art, Illustration, Promo Art, 3D Animation, 2D Animation, Mobile Games, Video Games, UI, and Social Networks. Winking Corporation. Keywords Studio. Art Bully Productions.
It’s not that Magic Eden could not have brought more gamers onto their platform or Fenix Games could not have built a nice marketplace. Of course, it’s important not to reduce it to 1 or 2 like today’s mobile gaming, but I hope we can do better than that… Written by Ahmetcan Demirel ?️ Deconstructor of Fun Podcast ?
Most mobile gaming companies bet on incremental innovation as their gateway to success. Instead, we think that Clans would have declined even without Clash Royale (albeit at a slower rate) due to the “law of gravity” that all mobile games face after launch and, therefore, that Clash Royale was net positive. Cover image: Talouselämä. #1
It creates an esports-fertile product, since the core battle experience allows two players to have a fair battle that is highly dependent on skill versus stats. Public Sale (11%): This occurred on October 10th 2020 through the Binance Launchpad platform. Read the press release here.
Executive Summary What: MARVEL SNAP is a mobile CCG by Second Dinner, a new studio founded by veterans from Hearthstone. Key strength: Its biggest strength is the gameplay perfectly adapted for mobile. So when it comes to mobile, it’s another of these genres that do not work as well in the West. Source: Data.ai Source: Data.ai
Growth in Cross-platform Gaming Cross-platform games have become more popular than ever. One out of four gamers play cross-platform as of 2023. This implies that players switch between mobile, PC, and console. More Robust Franchises Have Gone Mobile There’s a significant increase in the use of smartphones in 2023.
Both of these titles with cross-platform play capacity. Platform preferences: Both Fortnite and Apex Legends are available on mobile, PC, and console. The PS is the most popular platform for this title, with around 40% of gamers. The PS is the most popular platform for this title, with around 40% of gamers.
We're talking about massive layoffs across the tech industry and gaming in particular, new mobile game studios from NetEase and Nintendo, Playtika's latest earnings report, the dramatic and sudden collapse of FTX and the ongoing creator royalty debate going on in the world of NFTs. ? million despite lowest quarter since 2020 ?
This prediction is written by Giovanni Ducati, who is a Director of Product Management at Scopely and who previously led strategy and finance for Hearthstone and as well as Esports at Activision Blizzard. The opinions expressed in this article are the author's own and do not reflect the opinions of the author's current or past employers."
Let’s explore the Top 10 Mobile Game Development without wasting your precious time! Ratchet & Clank – Rift Apart Ratchet & Clank: Rift Apart is a remarkable third-person shooter platform game developed by Insomniac Games and published by Sony Interactive Entertainment. So, are you excited to take a look?
We dive into decline of hypercasual games and hybridcasual, an attempt by mobile game developers to adapt to the new normal in the industry. It’s no surprise to any readers of this newsletter that Apple set off a nuclear warhead into the heart of the mobile games business with IDFA deprecation, under the thin veil of user privacy.
In the last two decades, platforms like Steam and Roblox have made it easier to break into video game publishing. Amazon GameLift is reimagining how we support cross-platform, low-latency player matchmaking, so we dont have to worry about the gamer experience for MLC players.
We organize all of the trending information in your field so you don't have to. Join 5,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content