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The three most important qualities in an RPG

Keith Burgun

So what we end up with, over time, is a “tradition”, or traditions within a blanket term like “RPG” There are so-called “ARPGs” like Diablo, JRPGs like Final Fantasy, CRPGs like Ultima, tactical RPGs like Fire Emblem, and so on. Over the years, I have loved games in all of these categories.

Fantasy 52
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The Kristala Dev Blog - Issue #35

Astral Clock Tower Studios

The dev blog is where we share all the behind-the-scenes dev action for Kristala, a 3D Dark Fantasy ARPG developed by the incredibly talented team at women-owned indie game studio, Astral Clocktower Studios. They were instead created by a special NPC for a specific purpose. We're so glad you're here. and they're not wrong.

Dev 52
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The Lost Ark Has Found its Way

Deconstructor of Fun

Only MMO like World of Warcraft and Final Fantasy 14 are still generally recognized by western gamers. This is primarily because the Korean art team does not have the same historical and cultural burden as European and American teams shoulder when designing western fantasy elements. This genre is getting marginalized in the West.

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A comprehensive guide to in-demand roles in film and games

CG Spectrum

Creature animator - Breathing life into real-life and fantasy creatures, creature animators add nuance and personality through movements, gestures, facial expressions, and how the creature interacts (and reacts) with its environment and other characters/creatures. to evoke empathy in the audience or player.

Film 52
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The Kristala Dev Blog - Issue #31

Astral Clock Tower Studios

Hello, and welcome to the official Kristala dev blog, where we break down the development process for 3D Dark Fantasy ARPG Kristala each month. Here's a look at Neil's initial concept, followed by Amanda's revised version that really captures the true essence of this beautiful memorial NPC. How did they get here then, you might ask?

Dev 52
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The Kristala Dev Blog - Issue #21

Astral Clock Tower Studios

Hello, dearest of friends and finest of high-fantasy enthusiasts! Last issue, we shared 3D Character Designer Bianca's progress on the model for our Nisargan forest nymph NPC. He also addressed some last-minute, temporary needs - like writing the content for our PlayNYC build's tutorial widgets.

Dev 52
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Zugzwang as a pole dance upward unto heaven

Radiator Blog

Some players may try to guess an NPC's sexual mood based on stereotypes like muscular tops, skinny submissive twink bottoms, etc. But obviously if they're facing toward you or if the butt is otherwise concealed, then you must guess or rely on your memory. However, my code randomly assigns different body types, skin colors, and clothing.

Code 100