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3D lighting involves simulating the behavior of light in a real-world or fantasy situation, including shadows, reflections, highlights, and color, using specialized lighting software and rendering tools. Scene from the 3D animation Finding Nemo before and after its been lit and rendered by a 3D lighting artist (Image: Pixar).
These virtual sets are rendered in real-time with tools like Unreal Engine and Unity. By combining real and virtual worlds, directors can create a wide range of scenes, even fantastical worlds for sci-fi and fantasy productions. Live rendering technology is only getting better, as seen in many recent video games.
Example: Soft light from a computer screen) There are two main methods to calculate lighting quality: RayTracing. Realistic Lighting In realistic games, lighting mimics real-world behavior using accurate physics and rendering. Spreads light from a flat surface, offering softer illumination than point lights. Rasterization.
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