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3D lighting involves simulating the behavior of light in a real-world or fantasy situation, including shadows, reflections, highlights, and color, using specialized lighting software and rendering tools. Scene from the 3D animation Finding Nemo before and after its been lit and rendered by a 3D lighting artist (Image: Pixar).
building environments, creating animations and rigs, building the technology), and then do the things that take less time to complete later. Making changes to pre-rendered FMV was untenable, so everything in the FMV sequences had to be locked in very early on in order to get it all done on time.
Although the role is highly creative, it is also quite technical, and modelers must be able to determine scale, optimize geometry and renders, and troubleshoot software issues and bugs. Produces high-quality organic and hard surface CG models (photo-real, stylized, low-poly, high-poly, etc.)
The journey from pre-visualization to final rendering demonstrates both common challenges and innovative solutions. Complex rigging systems handle transformations like Bruce Banner's change into the Hulk. VFX teams bring comic book fantasies to life through pre-visualization, on-set supervision, and post-production refinement.
Welcome back to the fantasy, friends! You're just in time for the latest installment of the ever-enchanting Kristala dev blog, a monthly compilation of the game development completed for indie 3D dark fantasy ARPG Kristala in November 2020. Now, let's get ready to amp up the magic and dive headfirst into the dark fantasy of Kristala.
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