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Sandbox vs themepark

Raph Koster

I just watched a couple of videos about sandbox vs themepark games (in particular one by NerdSlayer and another by Josh “Strife” Hayes )… One thing that struck me about the ways players often talk about this (because at this point the history is so old) is that people think of sandbox as the older version of MMOs, and themeparks as newer.

Sandbox 59
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Tips For Writing a Video Game Story That WORKS

The Bottom Feeder

Walking simulators are done as a genre, but Stanley Parable was able to be a hit twice (release and remaster) by being funny as hell. A lot of people don't want sandboxes. Subscribe now Spiderweb Software creates turn-based, indie, old-school fantasy role-playing games. Humor is hard, and there's never enough of it.

Writing 80
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VR: Where are the RPGs?

Rampant Games

The game that should make you feel like a badass adventurer in a fantasy world ends up making you feel like a mute klutz wearing oversized mittens. The latter began as an RPG, I understand, but evolved into being more of a sandbox fighting simulator. Some of this is just the limitations of the technology. That’s fine.

Sandbox 52
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We Dwell in Possibility as queer gardening simulation

Radiator Blog

all drawings by Eleanor Davis "We Dwell in Possibility" (WeDIP) is a new queer gardening simulation game about planting bodies and ideas, and watching them grow into a kinetic landscape. It's a zoomed out perspective, it's not immersive, it's a simulation. Naked simulated AI people ("peeps") arrive and flow across the terrain.

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Column • What the rise of cozy games tells us about the purpose of entertainment

PreMortem.Games

The genre has naturally grown into a major market segment, encompassing everything from farming simulators like Stardew Valley to the meditative organizing of Unpacking , the gentle island life of Animal Crossing, the castle and farm building games, and the creative sandbox freedom of Minecraft.