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But its not just collaboration events that feature anime; there are also an overwhelming number of titles entirely based on popular IPfrom Dragon Ball: Legends and One Piece: Bounty Rush to Fate/Grand Order. Interestingly, it also launched alongside a new permanent in-gamefeature: special abilities.
We’ve been writing about the growth of ‘hybrid’ mobilegames – when a title merges two or more genres to create an entirely new gameplay experience – since 2020, but hybrid games have evolved a lot since then, especially when it comes to the game genres that are being merged together.
Battle passes have crept into almost every mobilegame genre imaginable, with our platform showing that 66% of mobilegames in the top 20% have incorporated the feature. We’ll also focus on the many unique and innovative ways to tailor the feature for specific cases and make it even more engaging for players.
If you’re looking for ways to improve player retention for your mobilegame, hosting a collaboration event with a well-known franchise as part of your LiveOps might be the answer you’re looking for. The best in-game collaboration events are often mutually beneficial. Simulation RPG Vikingard collaborates with TV show, Vikings.
This has become especially prevalent in the puzzle subgenre, with around 75% of casual puzzle games in the US top-grossing 200 implementing these features. Only 15% of casual puzzle games in the US top grossing 200 have implemented it, despite it proving reasonably effective at boosting performance in several level-based puzzle games.
With increased competition from IDFA regulation changes and new games consistently entering the market, two of the biggest challenges facing publishers and mobilegame studios are acquiring new players (UA) and keeping those players in your game (player retention).
Millions of mobilegames are out there battling for engagement, yet only a few titles manage to fight their way to the top. It incorporated all the usual features in these events, including a battle pass, various gacha, and new cosmetic items themed around the partner IP. Their secret to success?
Mobilegaming has grown into a multibillion-dollar industry, with millions of users spending time playing games on their smartphones and tablets. As the mobilegaming market continues to expand, mobilegame developers must find ways to make their games stand out in a crowded marketplace.
The genre difference is what makes Tower of Fantasy stand out from its competitor Genshin Impact, as the two games might have otherwise been too similar without some tweaks in the feature set. How is the genre shift shown in the game? As a typical MMORPG feature, players can also challenge others for an open-world fight.
More importantly, it showed audiences worldwide that this 1400-year-old board game can be glamorous, resulting in over 3.2 million people signing up to the browser-turned-mobilegame Chess.com and a 603% leap in chess book sales in the US; it now even has an exclusive game on Netflix.
Olivier Madiba recalls playing games on warm sunny afternoons at his grandmother’s home with a spark in his eyes. It was during those moments, captivated by the epic boss fights and voice acting in Final Fantasy 7, that Madiba’s deep love for video games was ignited. These are some of his fondest childhood memories.
The developers expect over forty hours of gameplay with three large areas to explore and more than hundred different enemies to fight. At the same time we tried to give our unique twist to the gameplay with our mask-system and deep RPG features, giving a lot of new possibilities to the players to try different builds and approaches.
The developers expect over forty hours of gameplay with three large areas to explore and more than hundred different enemies to fight. At the same time we tried to give our unique twist to the gameplay with our mask-system and deep RPG features, giving a lot of new possibilities to the players to try different builds and approaches.
In February, Ilkka Paananen, the beloved CEO of Supercell, and arguably one of the faces on the Mount Rushmore of MobileGames Executives, published his yearly blog post. All in all, Ilkka’s yearly blog is an inspirational and quite sincere vision of the top brass of a major mobilegames company.
Written by Ethan Levy , who is always looking for worthy, free-to-play mobilegames for the N3TWORK Platform. Ask him about a free, $10,000 UA test for your game. If you’re interested in growing your business on mobile and beyond, look no further. Fighting Purchase Regret with Ownership.
There was also this no-name developer Supercell that launched their first mobilegames just few miles away back in 2012. What makes this game so successful? The first three and most impactful feature suggestions on GameRefinery suggest adding core game variations like blockers and level goals.
Post-COVID investment flows in Social and mobilegaming emerged as one of the best performing sectors during coronavirus, and the ensuing influx of investment will likely impact companies large and small. This is especially notable in slots design, where meta-features and slot machines are typically developed by separate teams.
Source: Competitive Insights into Social Casino Games, Newzoo Report. The biggest factor is probably increased investment into live-ops activities and incremental feature innovations over 2019, which is beautifully captured in Liquid and Grit’s product investment graph below. This is China based Funtrio. Ad revenues not included.
Both of the authors are true fans of Command & Conquer franchise and both of the authors understand all to well how hard it is to ship a hit mobilegame. No matter how you look at it, Command and Conquer Rivals is a good mobilegame and the team behind it should be proud of the game they shipped.
If your game is constantly filled with new players, they will happily play content they have never seen before, and at the same time old players can invest their time and money into the event to get all the rewards they probably missed the first time. Plan content looping during the feature design phase. And I'll tell you why.
Gaming expert speakers talked about the hottest topics in the gaming industry from 2022 predictions to rising game categories, from blockchain & NFT gaming to launch strategies. Mobilegames market predictions in 2022 Michail Katkoff, Savage Game Studios, and Deconstructor of Fun.
Ever since it joined Kabam’s mobilegaming lineup, Marvel: Contest Of Champions has provided a mix of good and bad for its legions of players. Some players have reported that their game is crashing when they attempt to access certain features or events. That should solve most crashing problems.
GoPractice is a tool I would have loved to have at the beginning of my product management career and it’s a tool that I love having now, a decade into making and operating free-to-play games. GoPractice is also highly recommended by some of the top mobilegames companies, which is how I originally got connected with Oleg.
This one is written by Om Tandon (Director of User Experience, DIGIT Game Studios) and Abhimanyu Kumar (MobileGames Consultant). Further, slots game economies are still stuck largely in the digital dark ages of the single currency economy. To make sure you don’t miss on all of the ?content
Mobilegaming market is close to what an economist would call a perfectly competitive market (except for some categories such card and fightinggames - looking at you, Herthstone and Contest of Champions). The publisher/developer usually base their launch decision on a hypothesis of the scalability of user acquisition.
Guest post by Kenneth Landen , Director of Product at Hit Factor Executive Summary In the ever-evolving landscape of mobilegaming, Supercell's Brawl Stars has undergone a remarkable resurgence, transforming challenges into triumphs. New 5v5 Game Modes 5v5 is a new game mode variant for each of the core game modes.
Action-packed gameplay : The Far Cry 6 gamefeatures a variety of weapons and tools for players to use in combat, which can create a thrilling and satisfying experience. Developers are still reluctant to talk about the customization But it is already known that Far Cry 6 will offer deep customization of the main features.
Cookie Run is has some imporessive traction in the Western markets, which may potentially turn this game into a proper worldwide hit. The card-battling RPG genre was one of the first in mobilegames that enjoyed success at scale and popularity around the world.
Due to that fact, the impact of live operations and adding new content for old users in such games is a much bigger lever than new user acquisition. Games with frontloaded monetization have a limited monetization potential due to low long-term retention. A great example would be 4X games or an auto-battler.
Here are the three things you need to know about ironSource: #1: They’re developing the most robust, data-driven growth engine for mobilegames. #2: The State of Arcade Games While the Arcade genre only accounts for 7.5% In fact, Arcade games alone make up for ~45% of 2019’s total download volume across all mobilegaming genres.
Everyone on the product team looks at new content and features and judges whether it will help retain customers and bring in new subscribers. Build a loop A successful subscription plan should be tied to engagement in the underlying game. The more a customer plays the game, the higher the value of the subscription.
We originally created a taxonomy together with Game Refinery dividing the games market into four different categories: Casual, Mid-Core, Casino and Sports. Then we further broke down the categories into genres and sub-genres based on feature sets. Action Puzzle and Other Puzzle are home to a ragtag bunch of games.
Going the extra mile with your game and adding in just a few more features or touches does make a difference. Casual strategy games have definitely made their mark in 2022. Perhaps the Viking theme is in fashion (thanks to a certain God of War game hitting the stores), but it’s made our list and definitely a game to get lost in.
Niantic’s AR-based mobilegame took the world by storm and broke numerous world records , including the most revenue grossed by a mobilegame in its first month ($206.5m). On top of the standard neutral area, Now also features three randomly placed habitats: Forest, Swamp, and Desert.
We break down RPGs into 6 sub-genres based on games’ features and core gameplay. The game brings 99% of N3TWORK’s IAP revenue signaling dire times for a publisher that was at its top only a couple of years ago. FightingGames. All are the same within the Fightinggames.
Whether you’re a casual gamer looking for some entertainment or a dedicated hardcore game enthusiast, today, we have curated a list of the best high-graphics games for Android just for you. Let’s explore the Top 10 MobileGame Development without wasting your precious time! So, are you excited to take a look?
Both Unity and Unreal are popular choices among giant game development studios as well as indie developers. Each engine has its specific set of features and, therefore, can perform a specific set of tasks. Unity is considered the best solution for mobilegame development. But is there an ultimate winner?
However, the gameplay in Dislyte is nothing new, adopting Lilith’s best practices for CCG-RPG games with validated gameplay, solid meta-features, and gacha-based monetization. The game also lacks sustainable growth with poor retention due to limited in-game content, weak end-game, and grindy progression.
Last month , Finnish game developer and publisher Tower Pop announced a $2.1 million investment for its upcoming Web3 game Omega Royale. How does the tower defense (TD) genre – generally associated with casual, mobilegaming – fit into the Web3 world? Let’s take a look.
An essential data platform for all mobilegaming studios. This is because we don’t want to reduce the actionability of the data with games that succeed massively in what can be described as closed domestic markets. A true masterpiece of an ad rivaling launch trailers from AAA games. Access all previous predictions here.
This deconstruct is written by Eva Grillova (Game Designer at Smirk Game Studios) and Abhimanyu Kumar (MobileGames Consultant). Apple did feature Archero a week later and this is also when PewDiePie launched his influencer video. Half a month later, the Google featuring came.
billion in 2018, making it the highest-earning mobilegame of 2018. Honor of Kings established TiMi’s ability to develop commercially successful ports on mobile. TiMi continued its streak of popular PC/console mobile ports when Tencent signed TiMi to bring Player Unknown’s Battlegrounds (PUBG) to mobile in 2018.
Publicity for a mobilegame is out of the question, it's too expensive. You can get a publisher, but most mobile publishers are scammers. If they tell you they will gladly publish your game, don't believe them! The only exception here, if the type of game requires it (e.g. a fightinggame), is animation.
Prior to Knock Knock, Andrew was Head of Business Operations at TinyCo where he built, launched, and operated games like Family Guy: The Quest for Stuff, MARVEL Avengers Academy, and Harry Potter: Hogwarts Mystery. Beyond study and instrumentation, there is instinct.” - Annorax* Creating a new F2P mobilegame is riskier than it’s ever been.
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