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Mirthwood by Bad Ridge Games is mixing genres with something darker and more adventurous

PreMortem.Games

Mirthwood , the debut title from Bad Ridge Games , merges genres like RPGs, life sims, and farm sims into a medieval sandbox experience. All I knew was that I wanted something painterly and unique, and not necessarily more pixel art, which we love by the way,” he says. As a small team, efficiency became a critical concern.

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Webinar Recap: How Mobile Game Developers Are Using IP Collaborations to Enhance LiveOps

Game Refinery

Thats particularly true of the midcore side of the market, with almost 60% of the top 200 titles incorporating them as part of their LiveOps strategy, especially those within the shooting, sandbox, and 4X strategy genres.

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Oscar Salandin, developer of BOTSU Ridicuous Robots: “Solo dev can be lonely” 

PreMortem.Games

Oscar Salandin , known as Peculiar Pixels, received a major validation for his debut game, BOTSU Ridiculous Robots , by being named the Overall Winner at the Develop Indie Showcase Awards 2024. I think that anyone making something like this is slightly delusional, thinking that your latest feature is the coolest thing ever,” he admits.

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Vulkan progress report #7

Mircosoft Game Dev

A very long-since requested feature has finally made it to Godot. Godot uses clustered decals, so the cost is very low (the pixel is shaded only once and there are no extra draw calls for each decal). This is very useful for games that may want their logic accelerated by the GPU (such as sandbox or simulation games).

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Budgeting for Film Festivals and Marketing

Filmustage

Marketing Magic: Your Film's Publicity Playbook D'ya know what separates festival darlings from forgotten features? Big studios pump 35% and more of their production budget into marketing, while indie champions typically play in the $2,500 to $7,500 sandbox. Let's recap this financial feature film we've been directing together!

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