I really liked your recent answer about math in game design, but im curious what KINDS of math game designers should learn. Like, what is geometry useful for vs., say, calculus? Are there any fields of math that aren’t useful in game design?
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DECEMBER 24, 2024
How long should one match in my fighting game take? If there is a worldwide quest that requires all players to collect and refine bolts of silk cloth to hand in to an NPC, how much cloth should that NPC require to make the quest last for at least two weeks with the average number of players per server?
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