Remove Fighting Remove Mechanics Remove UX
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The Basic Fundamentals of Game Design

Logic Simplified

We will cover everything from crafting intuitive and engaging game mechanics to creating immersive storylines and themes to prioritizing user interface and experience. Game Mechanics Video game mechanics are the foundation of any game and dictate how players interact with the game world.

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How Coin Master Disrupted Social Casino and Pocketed $100M

Deconstructor of Fun

Product differentiation is driven by UX, art styles, production quality and minor meta systems such as quests and saga maps. With 5 free spins being granted every 50 minutes, their availability is limited and hence they are an energy mechanic of sorts. Most definitely, “Spins” drive all core loop engagement.

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Open world RPG design notes from Enderal, a big long Skyrim mod

Radiator Blog

It is much better than the boring shot reverse-shot cutscene stuff going on in AAA RPGs these days, and makes Skyrim's "sit" mechanic more meaningful. Destroy the player's expectation that relationship mechanic = main cast member. It's not uncommon to walk between towns and fight like 6 different packs of wolves. Money sink.

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Game Art Studio: The Future of Game Development?

iXie gaming

3D characters are great for games that need to capture players’ attention but also have more complex mechanics like fighting and other interactions. Gaming art studios use UI/UX in their productions to create engaging and fun games for players. 3D environment.

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2020 Predictions #8: What do the Kardashians and Casino Publishers Have in Common… CA$H!

Deconstructor of Fun

This analysis is written by Abhimanyu Kumar with special contributions from UX Reviewer ’s Om Tandon and Brett Nowak , CEO of Liquid & Grit. Coin Master truly innovated on a core Casino mechanic by making random chance just one block in the core loop, not the only block. Also supported by insights from Lloyd Melnick.

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2020 Predictions #2: What Happens When the Hypercasual Party Ends?

Deconstructor of Fun

Over the past year, Hypercasual saw massive diversification in terms of core mechanic design. But with an increasing number of hypercasual games fighting for the same audience with often very similar visuals, gameplay motivations and marketing tactics, IPMs are bound to suffer and therefore indicating market saturation.

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2022 Predictions #2 How to win after Fortnite's and Why Going Cross-Platform is Mandatory for Mid-Core Games

Deconstructor of Fun

Successful 4X games developers are constantly bringing new gameplay mechanics to stand out in the market as seen in the examples below. Unlike with Sniper games, you could move and you were actually fighting other players. The high production values are not enough to cover the poor UX. . #3 Product innovation is crucial.