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Deathloop deconstruction / design thoughts

Radiator Blog

This fighting game health mechanic is too fussy and unreliable for a busy shooter. So to survive fights for the first half of the game, you have to trust the level designers to leave enough health consumables around, Doom / Quake style. They're small little bottles that blend-in with junk prop set dressing from a distance.

Fighting 130
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Top 4 Scheduling Strategies for Indie Filmmaking on a Tight Timeline

Filmustage

Fight for the moments that make your heart sing, the shots that capture your artistic vision. Its capabilities include rapid script breakdowns—identifying props, characters, and more in seconds. Utilize scheduling tools, break down tasks into manageable chunks, and hold yourself and your team accountable. ?

Indy 111
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The Forgotten City (2021) revisited

Radiator Blog

The individual assets seem nice, but together they sort of clash -- a random junk prop will have the 4k photogrammetry HDR treatment, overwhelming the nearby gameplay pickup that you're actually supposed to notice. The final boss fight is a conversation, and the ultimate weapon is. philosophy and logic!! Take that, god!

NPC 130
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How Script Breakdown Impacts the Workflow of Different Film Departments

Filmustage

Picture this: thousands of dollars vanishing faster than a magician's rabbit, all because someone missed a crucial prop or location detail. They're like a production treasure map, pointing the way to every prop, costume, and special effect needed. Share Equally: Resource Management Remember fighting with siblings over the TV remote?

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Efficient film production: Secrets of successful film scheduling

Filmustage

The ensemble cast, including Elijah Wood, Ian McKellen, and Viggo Mortensen, went through rigorous training in sword fighting, horseback riding, and even learning the fictional languages of Middle-earth. Moreover, the creation of realistic prosthetics, costumes, and props required the expertise of skilled artisans.

Film 52
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A beginner's guide to cinematic storytelling

Filmustage

Quentin Tarantino's "Pulp Fiction" (1994) ingeniously uses foreshadowing and flashbacks, while subtext and motifs are skillfully woven into David Fincher's "Fight Club" (1999). Brad Pitt in Fight Club (1999). With Filmustage, you can: Instantly break down your script into elements like PROPS and CHARACTERS. ?

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Solo dev Lincoln McCulloch’s all-consuming journey to develop Dungeons & Kingdoms

PreMortem.Games

The combat is great and the campaigns are fun, but after a bunch of huge fights I wanted to go back to my village, chat with my villagers and relax. The idea is there are no fixed props just for show. Also, playing games like Mount & Blade which I love, I always wanted to see more city-building.

Dev 145