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A comprehensive guide to in-demand roles in film and games

CG Spectrum

There are many reasons why people pursue a career in film and video games—it’s a creative, dynamic, challenging, and rewarding industry that gives artists opportunities to work on world-class projects while earning a regular income. How would you like to contribute, creatively and technically, to a film or game?

Film 52
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Making a Top Gun and Star Wars-inspired fan film in Unreal Engine

CG Spectrum

During his studies at CG Spectrum, Anthony created the outstanding Top Gun and Star Wars -inspired fan film Rogue Squadron — find out his process and watch the short film below! Still from Anthony's short film, Rogue Squadron. So in April 2022, I quit my job to work on making animated short films full-time.

Film 98
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Animation for Beginners - Get Started as an Animator | CGSpectrum

CG Spectrum

It’s a popular technique for feature films and games (think film studios like Pixar and modern Disney animations or game studios like Ubisoft and EA Games). In 3D animation, animators start with a rigged 3D model, positioning the character, prop, or vehicle and developing motion paths between poses (key frames) for their movement.

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How to become a 3D Lighting Artist

CG Spectrum

3D lighting involves simulating the behavior of light in a real-world or fantasy situation, including shadows, reflections, highlights, and color, using specialized lighting software and rendering tools. Scene from the 3D animation Finding Nemo before and after its been lit and rendered by a 3D lighting artist (Image: Pixar).

Film 98
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CGS Dept. Head of VFX enters KitBash3D's Mission to Minerva Challenge

CG Spectrum

Head of VFX Daniel Hourigan ( Aquaman , The Hunger Games: Mockingjay , Terminator: Dark Fate ) takes us through how he built his KitBash3D Mission to Minerva settlement in Houdini, detailing key steps from his recent informative livestreams, including a great workaround for creating a fast rendering volumetric glow.

Terrain 98
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The role of VFX in modern filmmaking

Filmustage

In his groundbreaking film "A Trip to the Moon" (1902) , Méliès used stop-motion animation, miniatures, and practical effects to create fantastical scenes. The 1950s ushered in a golden age of practical effects, with the rise of monster movies and science fiction films. The Bullet Time rig from "The Matrix".

Film 75
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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

3D modelers apply many processes to improve the look and usability of their assets when creating the characters, props, and sets that feature in your favorite video games and films. Not only does LOD support faster rendering, it does so in a way that doesn't negatively impact the visual quality of an asset.