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"It needs to feel like a roller coaster of trauma" – How The Chinese Room crafted Still Wakes The Deep

GamesIndustry.biz

Still Wakes The Deep isn't your typical first-person horror game. There's no combat, it's set on an oil rig that (quite literally) becomes a living, breathing entity, and all the player can do is traverse this ever-changing landscape, avoid a growing number of possessed crewmates and hide.

Rigging 130
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How to Use Unity Cinemachine Virtual Cameras

Game Designing

Game developers can switch from 2D to 3D, from real-time play to cutscene, and from the traditional first-person shooter view to a camera that follows the action up close and personal. Once you have learned that, the next step is to learn about Clearshot.

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Unreal Engine 5 FPS: Create A Zombie Horde Shooter

Awesome Tuts

The parasite model we’ll use in this game is downloaded from www.mixamo.com : Mixamo is a really useful site for game developer becuase all the 3D models are free, plus you can animate them and you can even upload your own 3D models, rig them, and animate them.

FPS 52