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** SPOILERS IF YOU HAVEN'T PLAYED THE GAME YET. Gamedesign isn't a destination, it's a journey and this was one of the stops along the way. There are some fun puzzles in here but they all were cut for a reason, mostly pacing but sometimes because it wasn't as interesting as we thought.
Chatting with a gamedesigner friend the other day and we were bemoaning the state of adventure gamepuzzles and it got us talking. So I was wondering what is your favorite puzzle in Thimbleweed Park, Maniac Mansion, Monkey Island or any other classic point-and-click game? What makes a puzzle good?
We spoke with Bernard Immole of Sometimes Y Games to discuss how the game’s face-altering puzzle elements affected character design and the work that goes into creating a gamedesigned to make the player laugh.
Cocoon, the intricate puzzle adventure by Jeppe Carlsen , known as the lead gameplay designer of Limbo and Inside, launched to raving reviews after 6.5 The game immerses players in a captivating odyssey across worlds within worlds, beckoning them to master the art of world-leaping mechanics to uncover a cosmic mystery.
Certainly, board gamedesigners can learn a lot from well-designed escape rooms. Exit Games by Kosmos are the closest we can get to the authentic in-person experience right now. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators.
Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. Escape Rooms will make you a better board gamedesigner. With this in mind, here are six reasons I believe that Escape Rooms will make you a better board gamedesigner.
Chatting with a gamedesigner friend the other day and we were bemoaning the state of adventure gamepuzzles and it got us talking. So I was wondering what is your favorite puzzle in Thimbleweed Park, Maniac Mansion, Monkey Island or any other classic point-and-click game? What makes a puzzle good?
** SPOILERS IF YOU HAVEN’T PLAYED THE GAME YET Gamedesign isn’t a destination, it’s a journey and this was one of the stops along the way. There are some fun puzzles in here but they all were cut for a reason, mostly pacing but sometimes because it wasn’t as interesting as we thought.
When I was a neophyte game developer, I found an excellent article by Wizards of the Coast, creators of Magic: the Gathering , called Ten Things Every Game Needs. This two-part article was so influential in my initial design of War Co. This two-part article was so influential in my initial design of War Co. Constraints.
With the discussions over the use of AI in game development raging on, Jussi-Petteri Kemppainen , Lead VFX Artist at Mainframe Industries and founder of Dinosaurs Are Better , spends his spare time to see what all the fuss really is about. AI affects gamedesign The project’s trajectory shifted with the integration of AI tools.
Azul has taken the board game world by storm. Like Sagrada , it’s a gorgeous and approachable puzzlegame with emergent complexity that becomes ever more apparent with more plays. It’s also, somehow, always trending on social media and Board Game Geek. Need help on your board game?
Mairi Nolan, lead gamedesigner at Eleven Puzzles, shares the importance of verbal interaction and how the team built communication into the studio’s latest release Unsolved Case.
Video game development is a collaborative process that involves various people with specialized skills. The two most critical roles in this process are game artists and designers. Since most of us are unaware of the process of creating a game, we usually confuse gamedesign and game art as being the same.
Written by Ahmetcan Demirel , the maestro of product management and a podcast host ( Game Dev Diary ) from Germany! With a knack for puzzles, arcades, and simulation games. The world of mobile gaming has grown incredibly diverse, with subgenres branching out and becoming increasingly specialized.
Set in a beautiful, Slavic-inspired world, Selfloss by Kazakhstan-based indie studio Goodwin Games is an adventure that explores themes of grief, healing, and resilience. Reflecting on the game’s core concept, Khoroshavin shares, “The very first idea was that I want to make a game about an old protagonist that can traverse via boat.
In the upcoming Sci-Fi Action-Puzzle FPS IHAS , from Ukrainian solo developer Vladyslav Pidiashenko , players wake up aboard a giant, desolate spaceship swarming with hostile robots. When I read books, play video games or work on projects. For weeks, I thought about what I wanted to do and rediscovered my passion for video games.
Each year, the organisers of London Games Festival showcase the work of Black, Asian, and underrepresented games professionals working in the UK through the Ensemble initiative. Read more
Hearst Newspapers has acquired puzzlegames hub Puzzmo. Developed by gamedesigner Zach Gage and engineer Orta Therox, Puzzmo is a platform for original daily newspaper games and puzzles, such as SpellTower, Typeshift, Flipart, and Cross|Word. Read more
While cleaning out my storage unit in Seattle, I came across a treasure trove of original documents and backup disks from the early days of Lucasfilm Games and Humongous Entertainment. Gary had done a lot of art long before we had a running game, hence the near finished screen without the verbs. More design flow and ideas.
Endless runner games are like those friends that are always available to go out; hassle free, always attention grasping and require little to no planning. Hailing from the casual gaming brigade, these games have become synonymous with the mobile gaming experience, delivering entertainment at your fingertips with just a few taps.
While cleaning out my storage unit in Seattle, I came across a treasure trove of original documents and backup disks from the early days of Lucasfilm Games and Humongous Entertainment. Gary had done a lot of art long before we had a running game, hence the near finished screen without the verbs. More design flow and ideas.
Cocoon, the intricate puzzle adventure by Jeppe Carlsen , known as the lead gameplay designer of Limbo and Inside, launched to raving reviews after 6.5 The game immerses players in a captivating odyssey across worlds within worlds, beckoning them to master the art of world-leaping mechanics to uncover a cosmic mystery.
Pattern building board games are really popular among the hobby board gaming crowd. Board Game Geek cites Azul , Sagrada , A Feast for Odin , and Quadropolis as pattern building board games. These titles earned – and keep – respect in the hobby gaming community. Need help on your board game?
There is one area every gamedesigner must focus on to ensure that their games are captivating enough to entertain and provide an impactful experience to the user: game mechanics. When creating a new game, video game mechanics are often considered the most important factor. What are game mechanics?
The game is the debut of Swiss indie game studio Naraven Games. Co founder and writer Julia Jean found inspiration for the game in her fascination for the ordinary. “I Compelling puzzles And so the team built the game around the story. Absolutely! Even a bit too much, maybe”, says Jean. A rubber duck!’.
Connections T he new daily game at the New York Times is called Connections , and I’ve seen a few people comment that they just don’t like it as much as Wordle or Spelling Bee. I thought it would be interesting to contrast this to Word Dad , a puzzlegame made by my friend, master gamedesigner John Cutter.
These design choices would make the AI players feel more like human players to play against by embracing human foibles as their own driving directives. If you take a step back, you're looking at the basis for all of gamedesign. Similarly, such directives also give the AI weaknesses that a player can observe and exploit to win.
It may have been born out of necessity, but after two successful murder mystery games EQ Studios can now be considered somewhat of a specialist in this particular genre. Although the mystery investigation genre is a strong contender, we are open to other game ideas as well.” Some started from a puzzle standpoint.
The mobile gaming industry has exploded recently. Developers are constantly seeking the best tools to create engaging, high-performance games that can run smoothly on a wide range of Android devices. Two of the most popular game enginesUnity and Unreal are the top choices for Android game development.
On March 16th, in the midst of a global pandemic, Supercell dropped a new game: Hay Day Pop (HDP). The minute a supercell game is released, a thousand slack notifications go off. Mobile developers look up their fake AppStore accounts and download with excitement wondering what the new game could be.
GameDesignerGamedesign is a math-intensive career. From creating realistic physics simulations to designing engaging game mechanics, math plays a crucial role in crafting immersive experiences. Opportunities in the growing gaming and entertainment industries.
Physics-based 2D platformer Bionic Bay is a collaboration between the Finnish one-man-studio Mureena and Taiwanese indie game company Psychoflow Studio. The game started as a demo shown on Reddit, but picked up momentum when Badland art director Juhana Myllys offered to mix and match his distinct artwork with the gameplay.
SPOILER WARNING: I keep specific story spoilers vague, but I do have to talk about what happens in the games somehow. Still, you can argue that it's a stunning achievement just to be able to debate these questions in a video game. There's a Portal-like moment where you escape the puzzle. Well, I don't know anything about that.
Splenbit is a part-time solo game developer, known for his game Blocks Tracks Trains. And that’s what game development is to him at the moment, a hobby. While he enjoys the freedom of developing games by himself at his own pace, Splenbit wouldn’t mind working in a team. Why did you become a solo developer?
However, chocolates and flowers aren’t always enough—a memorable gift, such as a gadget or game, might feel a lot more meaningful. Gaming isn’t inherently romantic or sexy, of course. To lighten your load, we’ve compiled a list of our favourite gaming-themed Valentine’s Day gift ideas.
Board game development is a very individual process. Every single developer has different methods for creating their games. This article is the seventh of a 19-part suite on board gamedesign and development. Need help on your board game? How can you tell stories through games? Why is storytelling important?
One of the reasons why hyper-casual games are so popular is due to how quick and easy they are to make. Simple controls, artwork, and gamedesign make it easy for any developer to pick up. There are other ways to build a game on a budget. Because choice is how you can differentiate a book from a game.
In 2016 Mikael Forslind got together with some friends and decided to create their own video game. What began as a casual endeavor gradually evolved into a fully-fledged studio as the game’s success solidified their path. A Void Hope is an atmospheric puzzle platforming adventure set in a world teetering on the edge of collapse.
It’s a puzzle-solving, tile placement board game for 1-4 players where you play as a fantasy monster who’s hungry for villagers. We could not be happier with how the campaign turned out, and the game is available for pre-order now ! Need help on your board game? The Early Design. Mid-Development.
He decided to start his own indie game development studio, Overwrite Interactive , and create a video game from scratch. For Alan's video game to come to fruition, he needed a team of capable artists to help him. The game's narrative was inspired by the strong women in Alan's life. Gerel battling enemies.
Flash Duel is a simple and fast card game that in high level play ended up being bogged down by lengthy calculations. We talk about the design changes that address this as well as at least one tricky balance puzzle we faced. We discuss the development of the revised printing of Flash Duel. Please support it if you can.
Guest post by David Fox , founder of Double Coconut — a design and development studio that has delivered hit mobile and web games for partners such as EA Sports, WB Games, Microsoft Casual Games, and more. The game Hamster Kombat hit 300 million users. In fact, a reported 20% of Telegram users engage with games.
How do you design VR games to challenge and attract advanced players at the same time? The challenge for VR game developers lies in designing mechanics that are both challenging and appealing to advanced players. In this article, we will explore the key elements to consider when designing VR games for experienced players.
Let’s begin by understanding the concept of levels in a video game. What drives a video game, and what factors control its engagement? In a game, new motives, challenges, and concepts are added to the game world, while ensuring they increase the degree of difficulty at every level. What is Level Design?
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