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BitCake Studio , an indiegame development studio based in Brazil, is celebrating its 10th year in the industry. Eduardo Lamhut, the company’s main GameDesigner and Creative Director of the upcoming game Atomic Picnic , explains how the company started. says Lamhut laughing.
Team up It was right at the beginning of the pandemic, in early 2020, when Austrian indie dev Dominik Hackl started working on Summit , a 2D mountain-climbing Metroidvania. Without much game dev experience he relied on YouTube dev vlogs to help him along. Three years later the game launched without much success.
In Guntouchables by Danish indie developer Game Swing , enemies randomly power up from the upgrades that a team of four players cant lift out of the levels. This leads to some unexpected and quite frankly, explosive situations as the game progresses. Game Swing was founded in 2013 by five Danish gamedesign students.
In Guntouchables by Danish indie developer Game Swing , enemies randomly power up from the upgrades that a team of four players can’t lift out of the levels. This leads to some unexpected and quite frankly, explosive situations as the game progresses. Game Swing was founded in 2013 by five Danish gamedesign students.
I have a lot of respect for solo indie developers, but I often struggle with the limitations and it is not what I want to be doing long-term. After finishing IHAS, I will start to build a strong team to work on games that are beyond my scope a solo dev.” It’s used to both fight enemies and solve puzzles. Playtest early.
“We as a team learned from The Ancients to pace our enthusiasm and scale the game to the size of the studio. There are plenty of indie developers that say this and it’s possibly the most crucial part of gamedesign and development.
BitCake Studio , an indiegame development studio based in Brazil, is celebrating its 10th year in the industry. Eduardo Lamhut, the company’s main GameDesigner and Creative Director of the upcoming game Atomic Picnic , explains how the company started. says Lamhut laughing.
His turning point came in 2019 at Comic Con Africa, where he discovered a GameDesign degree at Wits University’s stand. “I However, it still took a nudge from a dreadful experience in an Applied Mathematics class to propel him to switch from Computer Science to GameDesign. It was great! I had so much fun with it.
It's rather surreal to see my name in a list with a bunch of indie luminaries , but hopefully I'll be able to live up to expectations. Also wanted to give a quick update on my various boardgame designs: City Draft - This 7 Wonders inspired drafting game is consistently liked in playtests and has been improving slowly and steadily.
Pham and Max delved deep into the world of indiegame development, discussing everything from the inception of the game to its surprising success. In fact, their team took a lot of inspiration from games like CS:GO and other tactical shooters, such as Battlefield. “I don’t think [we’re] number one.
I assumed it was mostly for fans but after watching all 32 episodes (on 2x speed, skipping some parts) I've changed my mind and now I think it's essential viewing for all gamedesigners / devs. Outside of gamedesign, there's a growing tide against "design thinking" style methods, see "Design thinking was supposed to fix the world.
It was scary, thrilling, amazing and… we won the Dev-Play Indie Pitch! Alex and Ovi receiving the Indie Prize at Dev-Play. Meeting other indie devs is really cool. For one, we will be heading to Casual Connect in Berlin to take part in the Indie Prize. For the game itself, here’s what’s coming up: Multiplayer!
Moving over to the right, you’ll see our workspaces , which we can toggle between to view our game or game scripts. Further over to the right we’ll see the playtest buttons which allow us to play, pause or stop our game. Want to Make Video Games? Do you love gamedesign?
The above activities are intentionally planned not to fill the whole day, so that there is time to get to know each other, present one's work to other attendees, playtestgames, etc. Ilaria Cislaghi is a gamedesigner working for simedis AG , a company specialised in virtual reality medical simulation.
Test Your Game and Deploy Performing thorough playtesting is crucial in NFT game development. Consider testing the game mechanics, overall balance, and user interactions to ensure a seamless experience for players. On the other hand, minting involves tokenizing the assets on the selected blockchain network.
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