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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

Level of Detail (LOD) Management: Optimize Rendering Efficiency Through LOD the display presents simple models for objects in the distance yet shows detailed versions when objects approach which minimizes polygons with no sacrifice to graphical precision.

Games 78
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The Spine Animation Story at Logic Simplified

Logic Simplified

Drawing a Spine-friendly character means you also need to draw parts of images that are normally obscured, as the visibility can change as the sprite moves. Abhishek had to reinvent the pose to what can be called ‘resting but still ready for action’ (if you hire game designers from us, this is how you will find them during lunch hour.)

Animation 110
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The Beautiful Closed World of Shenmue III

iHobo

Not only does 1999's Shenmue not foreshadow or influence the open world games of the early 21st century, what it actually does achieve is artistically far more interesting than this claim would suggest. Yet the open world is a format that is fundamentally limited when it comes to characters.