Remove Game Designer Remove Graphics Remove Playtesting
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Theme vs. Mechanics

Brand Game Development

Through playtesting, you can answer the question “do the mechanics suit the theme?”. Once you’ve got mechanics to suit a core theme, you can develop the theme a little more through art, story, and graphic design. Game design starts with theme and ends with theme, but most of the time is spent in mechanics.

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She Got Game on cultivating a thriving environment for female game developers

PreMortem.Games

She is currently pursuing a master’s degree in Game Design and contributes to multiple interactive game projects. Passionate female developers Kathleen’s master’s thesis aims to shed light on the evolution of video games targeted towards girls. They created videos, and I could see them playing the game.

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Gorilla Softworks’ debut game The Ancients aims for prehistoric realism

PreMortem.Games

Instead they settled for stylized graphics. “We We as a team learned from The Ancients to pace our enthusiasm and scale the game to the size of the studio. There are plenty of indie developers that say this and it’s possibly the most crucial part of game design and development.

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Bringing it Together – The Board Game as a Project

Brand Game Development

Board game development is a very individual process. Every single developer has different methods for creating their games. This article is the ninth of a 19-part suite on board game design and development. Need help on your board game? Games aren’t made by one person usually and definitely not in my case.

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‘Yar’s Rising’ and Reimagining Classics for Game Development with James Montagna | 347

Game Dev Unchained

“Reimagining a classic like ‘Yars Rising’ isn’t just about updating graphics or adding new features. It’s about capturing the essence of what made the original game special and reinterpreting it for today’s audience.”

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First look at SPELLSTORM!

Keith Burgun

I’ve also got a lot of design help from incredible game designers Brett Lowey and Pete Siecienski getting the game to where it is now. I’ve also gotten graphic design help from the amazing pro graphic designer Jenny Bee.

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The Story of Battlebit Remastered with Max Fink (theliquidhorse)

Game Dev Unchained

This approach echoes strategies employed by gaming giants such as Valve, known for their emphasis on performance, even at the expense of graphics, in games like Counter-Strike: Global Offensive (CS:GO). In fact, their team took a lot of inspiration from games like CS:GO and other tactical shooters, such as Battlefield.

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