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The Last Three by Csaba Putnai “Discipline and planning are essential, but don’t forget flexibility”

PreMortem.Games

Deliberate difficulty Through the games design, Putnai weaves subtle commentary on modern society. I have social media platforms where I receive great feedback about the game, which reassures me that Im on the right track. Putnai is particularly pleased with how well all aspects of the game came together in the end.

Media 260
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Astro Bot takes home the gold at 2025 DICE Awards

Game Developer

The PlayStation 5 platformer had the most wins at the 28th annual DICE Awards, including top spot in the Family Game and Game Design categories.

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Game Design Guide For 2D Platformer Design

Game Wisdom

Game Design Guide For 2D Platformer Design Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" For this new series, the game design guides look at specific genres and how to learn them through playing a variety of games in them.

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The Basic Fundamentals of Game Design

Logic Simplified

Have you ever designed a game? If yes, then what game design fundamentals do you prioritize in your own designs? Game design is incredibly complex and fascinating, with countless nuances and techniques to master. In this article, we'll explore some key building blocks of game design fundamentals.

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Game art vs game design: What is the difference?

Logic Simplified

Since most of us are unaware of the process of creating a game, we usually confuse game design and game art as being the same. In this blog, we will discuss the difference between game art vs game design and how each plays a unique role in game development. Who is a Game Designer?

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Anima Flux is a co-op Metroidvania with a retro-futuristic visual flair

PreMortem.Games

Anima Flux , the latest game by studio Anima Flux, is exploring new territories in gaming. According to Andrey Songraf, Game Designer and Product Owner, this makes them pioneers of sorts. However, after experimenting with different formats, it evolved into a platformer and a Metroidvania genre game,” says Songraf.

Co-op 239
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Popul8 uses AI to assist developers with the creation of digital game characters

PreMortem.Games

Based on the designer’s vision and in tune with the game’s visual style the platform generates a base character. As the designer changes elements of the character (let’s say changing a small young woman into a large werewolf), the rig and assets automatically adapt to the new shape of the character.

AI 197