How to write a Game Design Document
Game Developer
AUGUST 15, 2023
Game Design Documents (GDD) have a long history and a different place in many designers' toolboxes. Here's how to write a useful, up-to-date GDD.
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Game Developer
AUGUST 15, 2023
Game Design Documents (GDD) have a long history and a different place in many designers' toolboxes. Here's how to write a useful, up-to-date GDD.
Brand Game Development
JULY 13, 2020
Certainly, board game designers can learn a lot from well-designed escape rooms. Exit Games by Kosmos are the closest we can get to the authentic in-person experience right now. Exit Games by Kosmos are the closest we can get to the authentic in-person experience right now. Need help on your board game?
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Brand Game Development
JANUARY 21, 2019
A well-designed co-op game like Pandemic stands out among the crowd. There is a relative dearth of good cooperative games out there in the board gaming world. At the time of writing this article, about 6% of board games listed on board game have cooperative play. You know what I’ve noticed?
Brand Game Development
SEPTEMBER 16, 2019
.” – sedlak87, 9/10 “Still, while there are a lot of four-player, asymmetrical games out there, I think this is the best.” As you scroll, you notice people write reviews in a way that implies the balanced nature of the asymmetrical design is surprising. Not bad for a game about woodland creatures!
Brand Game Development
FEBRUARY 17, 2020
By using my own work as an example, I hope you can read their original write-up with a concrete context and use their lessons to make an incredible game of your own. The post 10 Elements of Good Game Design appeared first on Brandon the Game Dev.
Brand Game Development
FEBRUARY 1, 2021
Today, I have a challenge for you as a board game designer. I want to see you make a board game in 28 days. That’s why I’ve provided a 28-day game design challenge for you. This 28-day challenge is intended to give you the structure needed to get into the habit of board game design.
Tiny Hydra
APRIL 22, 2021
The post 20 Game Design and Development Blogs: Great Writing On How To Make Games appeared first on Tiny Hydra. But, as you might guess while reading this very blog post, we’re still strong believers that a regularly updated blog full of well-crafted posts can be an invaluable source of both learning and entertainment.
Game Design Aspect
APRIL 15, 2022
In this video, game writer Sande Chen lists the top 5 game writing job hunt misconceptions she found during her research on job seekers wanting to break into the video game industry. In 2020 and 2021, I interviewed job seekers who were actively applying to jobs and internships in the video game industry.
Game Design Aspect
JULY 21, 2021
Last year, I was planning to have another run of Game Writing Primer but the pandemic and subsequent lockdown made that impossible. I checked in with my former students and was delighted to hear of their successes, games , awards, job offers, start-ups, and even a pending wedding between two of them!
PreMortem.Games
MARCH 17, 2023
25 years old, fresh out of script writing studies and feeling detached from society. I felt like an imposter most of the time I was working on the game. The process of writing the 300,000-word script took me 20 months. Jędrzej Napiecek was not in a good place. To be honest, he just felt so… useless.
Game Designing
SEPTEMBER 7, 2023
One of the most important steps in game development is iterative game design. It’s built on the idea that games aren’t perfect after one round of development. Let’s learn more about iterative game design and what it entails. Let’s learn more about iterative game design and what it entails.
Brand Game Development
JUNE 24, 2019
To celebrate the launch, I’ll be releasing a five-part case study on the development of the game every week for the next five weeks. I didn’t write these articles – Ryan Langewisch did. He is the designer of Tasty Humans. He won Panjam, a 48-hour board game design contest that Pangea ran in 2018.
Brand Game Development
DECEMBER 11, 2017
Board game development is a very individual process. Every single developer has different methods for creating their games. This article is the sixth of a 19-part suite on board game design and development. Need help on your board game? What are some guidelines for writing good rules? Sean: Sure!
PreMortem.Games
NOVEMBER 13, 2023
A community manager and new game designer. A game filled with cute armoured babies on a brave mission to save their daycare from a goblin invasion. She explains, “Creativity ended the minute high school began, you had to do things a certain way and the only room for creativity was in writing English essays.”
PreMortem.Games
AUGUST 30, 2023
AI affects game design The project’s trajectory shifted with the integration of AI tools. “To produce a point and click game, and to document the creation of a partly AI-generated game.” Next, I start generating assets for the game with AI, like locations, character designs etc.”
Tiny Hydra
MAY 27, 2021
I have been doing design and development tests for over a decade now (I even did some art tests early in my career) and I have come to the conclusion that most tests are bad. The idea of testing people isn’t bad, in fact, it’s imperative in the games industry.
PreMortem.Games
APRIL 12, 2023
One day, Dave Kosak, who helped us with some writing, suggested the idea of finding true love. About the studio name Grenaa Games: “Grenaa is my family name from my mothers side, so it adds a nice personal touch I think! I do all the coding, game design, day to day production stuff, basically everything else.
PreMortem.Games
OCTOBER 16, 2024
The complexity of the process depends on the scale of the project, and for A Tale of Two Halves, which spans decades of football gaming history, the challenge was immense. This book has probably taken more like two years due to the sheer scale of the task to write and design it.”
Brand Game Development
OCTOBER 22, 2018
After it, you can hope to passively sell your game and reap the rewards in the form of sales. You could also use your success to launch multiple games, building a company in the process. Alternatively, you could dedicate yourself to game design, picking up 5-10% on every game you design for different companies.
Brand Game Development
SEPTEMBER 24, 2019
This week while working on my current board game design, a lot of things have come into focus. Now it’s time to start tweaking board game rules. This is where board game design often becomes very tricky. Need help on your board game? Be direct when writing rules. Playtest a Ton.
Brand Game Development
MAY 14, 2018
If the audience shows passion and interest, continue to game design. Game Design: The process of taking a game’s specifications and turning them into a functional game with mechanics, rules, and components. Play-Testing: Playing the game and refining it until it’s fun.
Brand Game Development
APRIL 27, 2020
Play-testing is the most important part of board game design. It’s how you turn rough, raw ideas into polished, ready-to-play games. Write down everything they say and keep a good attitude even if you disagree. You may also be able to find a game design or play-testing group local to where you live as well.
PreMortem.Games
JULY 8, 2024
His turning point came in 2019 at Comic Con Africa, where he discovered a Game Design degree at Wits University’s stand. “I However, it still took a nudge from a dreadful experience in an Applied Mathematics class to propel him to switch from Computer Science to Game Design. I quickly wrote a story, and she loved it.
Grid Sage Games
MAY 8, 2022
Recently a player asked me a question regarding my game balance philosophy, and while I can often respond to queries by pointing to some previous article, despite all my writing and no doubt occasionally touching on related topics, I had yet to explicitly do any sort of summary of the philosophy behind my gamedev work.
Brand Game Development
APRIL 14, 2017
Just like in a game of darts, if you don’t have a clear target, you won’t win. Write them down. Here’s the goals I’ve set for my company, Pangea Games. If you struggle with time management in your game development projects, here’s what I suggest: Get a Google Calendar. Speak about them often.
Brand Game Development
DECEMBER 30, 2019
Join my community of over 2,000 game developers, artists, and passionate creators. With that in mind, I want to help you come up with some New Year’s Resolutions of your own, ones specifically related to board game design. Play-test with game designers. Let’s say you’ve made light games.
Real Programming
JULY 16, 2024
Gamification RP4K places video games at the centre of what we do in a couple of ways. We don’t only teach video games, but we also harness the same dynamics that make video games so engaging and addictive to help kids learn. Video games combine art forms.
PreMortem.Games
MAY 15, 2024
The idea of community and consensus is fundamental in the whole story, so we needed this idea to appear in the game design as well.” Creating a narrative-driven multiplayer game that is fun both online and with some friends on the couch posed some real challenges.
Brand Game Development
JANUARY 2, 2017
I’ve been through it, as have many, many talented game designers, writers, artists, and CEOs. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. Making a board game involves hundreds of play tests and a lot of subtle tweaks.
Game Design Aspect
DECEMBER 31, 2020
It was a delight to hear from my former game writing students at PlayCrafting. They attended the one-night Game Writing Portfolio Workout sessions or the multi-week intensive Game Writing Primer course. Mary Georgescu is starting a new job as a game designer at Exploding Kittens.
Game Design Aspect
MARCH 21, 2022
The autobiographical essay was the first memoir type of writing that I had ever published and it was later included in Covid-19 memory projects and in ArtsWestchester 's exhibition, " Together apART: Creating During Covid." At the same time, I've been interviewing hiring managers and updating my webinar on game writing portfolios.
Game Wisdom
FEBRUARY 21, 2024
The Joy and Pain of Game Mastery Josh Bycer josh@game-wisdom.com As I was writing my shooter book, it meant revisiting some of the better shooters of the past 10 years, and another playthrough of Doom Eternal.
Brand Game Development
JUNE 23, 2017
I’m going to talk the importance of timing when you’re developing a board game. They include early game design, game tweaks, artwork, sample production, the game review process, Kickstarter preparation/campaigning/wrap-up, manufacturing, fulfillment, sales, and the marketing. I play-tested some more.
Game Design Aspect
JULY 10, 2020
In this article, game designer Sande Chen discusses the practice of generating game ideas on a daily or weekly basis. In writing classes, students sometimes are asked to journal or write daily. Similarly, game design students may be asked to generate lists of game ideas or mechanics.
Game Design Aspect
JULY 6, 2021
This year, when I interviewed numerous aspiring game writers and narrative designers, I discovered that many were a bit fuzzy on the actual day-to-day tasks of the job. It was much like when people ask about game design and then find out with surprise that the actual job entails spreadsheets.
Brand Game Development
MARCH 23, 2020
From it, I went on to write Why the Highways & Byways Kickstarter Campaign Crashed & Burned , which remains one of the most popular posts on this blog, even two years later. I don’t think people write about failure enough. It was a deeply personal project for which I had high hopes. I learned a lot from that experience.
The Knights of Unity
FEBRUARY 5, 2021
After all, in a couple of hours that you would spend on writing all the ideas down, you might be coding and make these ideas come to live instead, right? If you decide to work on your design doc at the beginning of the project, your future self will probably thank your past self on many occasions. Well, not exactly. .
Brand Game Development
APRIL 13, 2018
After a year of documenting the Highways & Byways development process through the Dev Diary, this is not the post I wanted to write. I would have much preferred to write a post about how Highways & Byways funded on day 1. Need help on your board game? Writing this post was like performing an exorcism.
Real Programming
JANUARY 29, 2024
Likewise, learning how to write code can help kids in several unexpected ways. Coding Helps Kids to Think Like an Engineer Aside from the direct benefits of learning how to write code, many parents want their kids to learn coding online because it helps them think like an engineer. They test their broad-minded hypotheses rigorously.
Brand Game Development
APRIL 8, 2019
Wrong Reason to Make a Board Game #2: You Hate Your Job or Boss. It’s seldom these days that I see a person truly convinced that board game design will make them rich. I didn’t appreciate how hard making a board game was until this blog took off and I started getting calls from entrepreneurs.
Game Dev Unchained
MAY 9, 2023
The Transformative Landscape of Game Development: A Deep Dive with Willem Delventhal As a digital ecosystem thrives and transforms at a rapid pace, a recent conversation with game designer and educator Willem Delventhal offered insights into the evolving realm of game development.
Brand Game Development
OCTOBER 30, 2017
I started the writing with humor. At this point, I’d like to provide a guide on how to perform an autopsy on your board game project. Each autopsy write-up you do will be highly personal and distinctive, but these five steps will give you a rough guideline. Excerpts from War Co. Things I Did Wrong with the Campaign.
Brand Game Development
MAY 11, 2020
Here are a few examples: How to Pitch Your Board Game to a Publisher How to Pitch (and Not Pitch) Your Game to Stonemaier Games Board game designers are bad at pitching games to publishers. In this article, I’m not going to write about how to specifically word a pitch. I can help.
iHobo
FEBRUARY 22, 2023
The ten player motives (10PM) is a player satisfaction model developed by International Hobo Ltd, one that we use as a key tool when helping clients with the challenging process of crafting enjoyable, engaging, and memorable games.
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