Remove Game Developer Remove Mechanics Remove UX
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Video game mechanics: A Beginner’s Guide

Logic Simplified

There is one area every game designer must focus on to ensure that their games are captivating enough to entertain and provide an impactful experience to the user: game mechanics. When creating a new game, video game mechanics are often considered the most important factor. What are game mechanics?

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The Basic Fundamentals of Game Design

Logic Simplified

We will cover everything from crafting intuitive and engaging game mechanics to creating immersive storylines and themes to prioritizing user interface and experience. Whether you're interested in designing platformers, first-person shooters , or role-playing games, these game design fundamentals are applicable to any genre.

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Why Gamification Makes Everything Else More Fun

Brand Game Development

Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. For that reason, I’ve brought in Sean Fallon, Founder & CEO of Smunchy Games and User Experience (UX) Designer extraordinaire. That’s a complex question. A Practical Example.

UX 130
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Game art vs game design: What is the difference?

Logic Simplified

Video game development is a collaborative process that involves various people with specialized skills. The two most critical roles in this process are game artists and designers. Since most of us are unaware of the process of creating a game, we usually confuse game design and game art as being the same.

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Endless Runner Games – Core Mechanics and Top Titles

Logic Simplified

Core Mechanics of an Endless Runner Game Game mechanics make a video game engaging and challenging for players. They are used in a way to differentiate a game from others and make it stand out. The player’s objective is to survive for as long as possible to reach a high score.

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Making A Better Card Feel Worse With UX

Tom Francis

I think you could make Slay’s power dramatically better purely with UX changes: – You’re dealt your normal 5 cards. ” With the existing UX that can never happen, since there’s no concept of which card is the ‘extra’ one. . – The extra card is shown in the center of the screen.

UX 40
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Game Art Studio: The Future of Game Development?

iXie gaming

These games are designed for simple gameplay, with no prerequisites and a wide range of difficulty levels, which means that they’re accessible to a much wider audience than most traditional games. 2D and 3D character development. End-to-end Gaming Services Powered by a Brand-new Identity. 3D environment.

Art 52