American Arcadia is a multidimensional puzzle platformer with a cool '70s vibe
Game Developer
SEPTEMBER 7, 2023
The makers of this 2D-3D puzzle platformer created a retro visual style with a little help from their own personal memory banks.
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Game Developer
SEPTEMBER 7, 2023
The makers of this 2D-3D puzzle platformer created a retro visual style with a little help from their own personal memory banks.
Game Developer
MARCH 22, 2024
Developers Jeppe Carlsen, Jakob Schmid, and Erwin Kho speak about the various difficulties that came from creating a puzzle game where multiple independent worlds were used to solve and navigate complex puzzles.
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Game Refinery
MARCH 27, 2025
For example, having the same franchise front and center in a puzzle game, a 4X strategy, and a racing game is most likely fine, but you wouldnt want two shooters at the same time. The post Webinar Recap: How Mobile Game Developers Are Using IP Collaborations to Enhance LiveOps appeared first on GameRefinery.
Game Developer
JANUARY 18, 2023
Patrick’s Parabox is both an evolution of the block-pushing puzzle game, and something new and unique to itself.
Game Developer
NOVEMBER 3, 2023
"I think I've got to a point where I evaluate puzzles on more parameters than just 'is this challenging?'" '"
Game Developer
MARCH 6, 2024
Isles of Sea and Sky developer Jason Newman talks about how working within certain limitations helped spark some creative ideas in puzzle crafting.
Game Developer
FEBRUARY 27, 2023
Shutter has players solving puzzles using a camera that can alter the shape and size of objects through messing with their perspective.
Game Developer
APRIL 21, 2023
In this free GDC Vault talk, creative director Wren Brier talks about the design pillars behind Unpacking's creation
Game Developer
SEPTEMBER 21, 2023
Remnant II creative director David Adams discusses the path to making games as replayable as possible through procedural generation.
Game Developer
FEBRUARY 22, 2023
inTIErrupted is a cooperative escape game about untangling an incredibly long, puzzle-filled tie without getting caught in such a compromising position.
Game Developer
FEBRUARY 14, 2023
The Forest Quartet gathers the three remaining members of a jazz quartet as they grieve for their lead singer, facing their emotions through music and puzzles.
Game Developer
NOVEMBER 29, 2023
From the beginning this project wasn’t just about the final product. I wanted to learn better practices for scalable and maintainable code.
Game Developer
JUNE 20, 2024
Wood about the design parameters behind this charming puzzle platformer. We spoke with Valve veteran turned studio founder Matt T.
Game Developer
FEBRUARY 26, 2025
The three-year-old studio is working on a puzzle title its investors say 'has the type of commercial mindset required to succeed in a demanding mobile market.'
Game Developer
AUGUST 8, 2024
Bonfire Peaks and Sokobond Express developer Draknek has bundles of cash for a few lucky developers.
PreMortem.Games
AUGUST 30, 2023
With the discussions over the use of AI in game development raging on, Jussi-Petteri Kemppainen , Lead VFX Artist at Mainframe Industries and founder of Dinosaurs Are Better , spends his spare time to see what all the fuss really is about. Next, I start generating assets for the game with AI, like locations, character designs etc.”
Game Refinery
MARCH 20, 2025
Weve previously explored how collaborating with fan-favorite IPs as part of a LiveOps strategy can have a drastic impact on in-game performance, and that logic very much applies to anime crossovers. To name just a few, these include Fortnite (Battle Royale), Top War (4X Strategy), Puzzles & Dragons (Match3), and Tower of Fantasy (MMORPG).
Game Refinery
FEBRUARY 8, 2024
If executed correctly, introducing new mechanics in this way can be an easy win, enabling developers to test out player preferences, broaden motivational appeal, boost user acquisition, and enhance player engagement – all without drastically altering the core gameplay. What’s particularly interesting about this archetype is its rarity.
Game Refinery
NOVEMBER 23, 2022
If you’re planning on collaborating with a TV or anime franchise, this might involve the launch of a new season, film or TV series, such as the mobile game Vikingard collaborating with the TV show Vikings to promote the launch of its spin-off series, Vikings Valhalla. The best in-game collaboration events are often mutually beneficial.
Game Developer
MARCH 22, 2024
Abhi, designer and writer for Venba, talks about the familial and cultural connections found in food for immigrants finding their place in a new country, as well as how they designed puzzle-like play around cooking it.
Game Developer
FEBRUARY 8, 2024
This story is about the work that went on behind-the-scenes, learning from feedback, and adapting to create a game that pushes the genre in a new direction.
Game Refinery
JUNE 15, 2023
The rise of hybridization in mobile games has resulted in game developers experimenting with new gameplay mechanics and features from other genres to drive engagement, something that’s often done via limited-time events.
Game Developer
JUNE 6, 2023
Encouragement, routine, and reinforcement are crucial to retraining neural pathways.
Game Developer
MARCH 10, 2023
Mind Diver buries a mystery in someone's memories, tasking you with diving into someone's past experiences to get a lead on a missing person.
Big Games
MARCH 27, 2025
Developers are constantly seeking the best tools to create engaging, high-performance games that can run smoothly on a wide range of Android devices. Two of the most popular game enginesUnity and Unreal are the top choices for Android game development. Merits: Easy to learn and use for rapid development.
Game Refinery
NOVEMBER 21, 2024
In this blog, we look at some of the new and interesting ways developers have implemented minigames into some of the most popular mobile titles on the market, from Royal Match’s Wordle-inspired potion puzzle to Goddess of Victory: NIKKE’s recreation of Dave the Diver.
Game Developer
JUNE 13, 2024
We spoke with Bernard Immole of Sometimes Y Games to discuss how the game’s face-altering puzzle elements affected character design and the work that goes into creating a game designed to make the player laugh.
Game Developer
FEBRUARY 7, 2023
Slider takes players to a world within a 8-puzzle slide puzzle. By reorienting the pieces of the world, players will help people reconnect, open new paths forward, and figure out where your cat went.
Deconstructor of Fun
AUGUST 15, 2023
This is a much-dreaded question game developers ask themselves at every stage of game development. And if the game you’re working on is a match-3 puzzle, there is a widely accepted assumption that your target audience primarily consists of women aged between 25 and 45. Who is your target audience?
Game Developer
FEBRUARY 9, 2024
The newest addition game from Mascot Bro Studio is TILT which is a physic gravity type game similar to portal series.
Game Developer
FEBRUARY 24, 2023
Skala allows players to change the size and shape of the world and everything in it, asking them to solve puzzles by stretching and growing things.
Game Developer
AUGUST 16, 2023
Launching on PlayStation Plus' Extra and Premium tiers likely helped Tha LTD and Enhance's puzzle platformer Humanity hit the 1 million mark in a few months.
Game Refinery
NOVEMBER 30, 2023
Narrative design has always been an important part of video game development, but its significance in modern-day games continues to grow as narrative elements play an important role in player engagement and retention. Rather than being tacked on, the game is presented like a visual novel, which brings the story to life.
GamesIndustry.biz
DECEMBER 4, 2023
Hearst Newspapers has acquired puzzle games hub Puzzmo. Developed by game designer Zach Gage and engineer Orta Therox, Puzzmo is a platform for original daily newspaper games and puzzles, such as SpellTower, Typeshift, Flipart, and Cross|Word. Read more
Game Developer
MARCH 3, 2025
Coincidence will make puzzle games like Zachtronics used to, but it also appears to be dabbling in other mediums like in-person card games.
Cocos
JANUARY 8, 2024
Thank you to the cocos team for providing a great engine that allowed us to build this game without technical constraints, and to use our creative space and abilities as we pleased. We are an adventure puzzle game with 7 big chapters and 300+ small chapters. and more than 20 different puzzle mechanisms.
GamesIndustry.biz
JUNE 3, 2024
You have no control over how the characters fare in any book, TV or film, but in games, the power is almost entirely in the hands of players. While this often translates to how well said characters do in combat or when confronted by puzzles, developers are exploring more ways in which players can shape stories as well.
Game Refinery
MAY 4, 2023
We’ve been writing about the growth of ‘hybrid’ mobile games – when a title merges two or more genres to create an entirely new gameplay experience – since 2020, but hybrid games have evolved a lot since then, especially when it comes to the game genres that are being merged together.
Cocos
JANUARY 8, 2024
I’ve not seen many 3D games developed in Cocos Creator especially a pc game as it’s fairly new compared to other 3D engines available in the market. This looks really good. I’ve added it to my steam wishlist. All the best guys I’m looking forward for the release.
Game Development for Beginners
FEBRUARY 3, 2024
Vinod Ravisankar built the Number Puzzle app as an Ad Supported app. Read more The post Privacy Policy for Number Puzzle appeared first on VionixStudio. This Service is provided by Vinod Ravisankar at no cost and is intended for use as is.
PreMortem.Games
NOVEMBER 20, 2024
Silly things He admits that game- and level design was a real puzzle to solve in the semi-open world that allows players to carve their own paths by smashing through just about everything. “It Far Out Games’ journey began as a seven-week student project in a local game development program in Gothenburg, Sweden.
Game Developer
FEBRUARY 8, 2024
Paw Print Games’ light-hearted simulation-puzzle VR game is out now on PlayStation®VR2, SteamVR, and Meta Quest 2.
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