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Iterative prototyping with Charlie Cleveland - GD Podcast episode 33

Game Developer

In the latest Game Developer podcast episode, we dive deep on prototyping and iterative design with Charlie Cleveland, game director on Subnautica and Moonbreaker.

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Video Game Prototyping and Its Importance in Game Development

Logic Simplified

You came up with the ultimate game idea and think it is perfect. But soon after the launch, the audience was not impressed with the game. Therefore, before developing the game's final version, you must test a prototype. Therefore, before developing the game's final version, you must test a prototype.

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Dorothy Orina left engineering behind to pursue game development at Maliyo Games

PreMortem.Games

Although she enjoyed her time in Turkey and her engineering studies, she decided to leave both behind to pursue her passion for game development. Today she works at Maliyo Games, based in Lagos, Nigeria. I enjoyed the thrill of playing games with friends and family. My favorite is Kenya at 50.

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Kazakhstan-based Goodwin Games takes us on an emotional adventure in Selfloss

PreMortem.Games

Set in a beautiful, Slavic-inspired world, Selfloss by Kazakhstan-based indie studio Goodwin Games is an adventure that explores themes of grief, healing, and resilience. Reflecting on the game’s core concept, Khoroshavin shares, “The very first idea was that I want to make a game about an old protagonist that can traverse via boat.

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Solo developer Voidmaw on creating Katanaut: “Done is better than perfect”

PreMortem.Games

As a one-person team, he embraces both the creative freedom and the intense challenges that come with solo development. Ive always loved creating things, and game development felt like the perfect mix of art, storytelling, and problem-solving, he explains. His biggest takeaway from the development?

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The walls are alive with tiny people in Cyborn’s Mixed Reality game Wall Town Wonders

PreMortem.Games

Belgian developer Cyborn has introduced a fresh perspective on mixed-reality gaming with the release of Wall Town Wonders , a game that transforms living spaces into bustling miniature towns built right on the wall. Eighteen months later, the game is here,” he says. But I’m happy we put it in already.”

Games 118
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Board Game Development – Wait Like a Champ by Using Downtime Wisely

Brand Game Development

Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. Last week in the Dev Diary, I talked about how board game development is a long, ongoing process with a lot of different stages. Need help on your board game? I know it’s not sexy.