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In the latest GameDeveloper podcast episode, we dive deep on prototyping and iterative design with Charlie Cleveland, game director on Subnautica and Moonbreaker.
You came up with the ultimate game idea and think it is perfect. But soon after the launch, the audience was not impressed with the game. Therefore, before developing the game's final version, you must test a prototype. Therefore, before developing the game's final version, you must test a prototype.
Although she enjoyed her time in Turkey and her engineering studies, she decided to leave both behind to pursue her passion for gamedevelopment. Today she works at Maliyo Games, based in Lagos, Nigeria. I enjoyed the thrill of playing games with friends and family. My favorite is Kenya at 50.
Set in a beautiful, Slavic-inspired world, Selfloss by Kazakhstan-based indie studio Goodwin Games is an adventure that explores themes of grief, healing, and resilience. Reflecting on the game’s core concept, Khoroshavin shares, “The very first idea was that I want to make a game about an old protagonist that can traverse via boat.
As a one-person team, he embraces both the creative freedom and the intense challenges that come with solo development. Ive always loved creating things, and gamedevelopment felt like the perfect mix of art, storytelling, and problem-solving, he explains. His biggest takeaway from the development?
Belgian developer Cyborn has introduced a fresh perspective on mixed-reality gaming with the release of Wall Town Wonders , a game that transforms living spaces into bustling miniature towns built right on the wall. Eighteen months later, the game is here,” he says. But I’m happy we put it in already.”
Dev Diary posts are made to teach gamedevelopment through specific examples from my latest project: Highways & Byways. Last week in the Dev Diary, I talked about how board gamedevelopment is a long, ongoing process with a lot of different stages. Need help on your board game? I know it’s not sexy.
Looking for a Real Unreal GameDevelopment Company? The potential for building epic games on Unreal by game app developers and creators across industries has increased. The potential for building epic games on Unreal by game app developers and creators across industries has increased.
This is part one of four in the Failure Recovery series in Start to Finish: Publish and Sell Your First Board Game. Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. With games, this involves the nature of the project itself.
Experience first-hand how Amazon Web Services (AWS) for Games helps build breakthrough gaming experiences at the GameDevelopers Conference (GDC), March 17-21, 2025 at the Moscone Center in San Francisco. Meet with AWS for Games experts to learn about the transformational power of generative AI and cloud gamedevelopment.
Board game fulfillment is really complex. In fact, fulfillment often determines how big games are and how many components can be included. Many gamedevelopers think about fulfillment only after their project is complete – and you can certainly get away with it! Need help on your board game?
It’s no news that the gamedevelopment sector is a highly competitive one with capable hands who constantly work hard. However, getting a competitive edge in the industry requires creativity and that’s where rapid gameprototyping comes in. It gives game producers the environment to conduct experiments and take chances.
Jason Nicot , a French solo gamedeveloper operating under the name Choose Red , recently announced his latest game Sanctua. In this co-op multiplayer game a group of players have to work together to escape a cursed tomb. He went into transportation management, but gamedevelopment never really left his mind.
I’ve never seen a game world where fire is portrayed positively,” says Tomasz Ostafin. Pirofauna is the second game by tiny indie studio Petums. The first game Papetura was successful enough for Ostafin to make gamedevelopment his full-time occupation. Petums ’ games are truly works of art.
It’s a functioning version of all planned game systems in the game working together for a representative final game experience. Prototype - A playable example of a single gameplay system to prove out the concept. Prototype - A playable example of a single gameplay system to prove out the concept.
Dev Diary posts are made to teach gamedevelopment through specific examples from my latest project: Highways & Byways. This week, I posted A Crash Course on Selling Board Games , which is my way of helping demystify that which terrifies many first-time gamedevelopers. Need help on your board game?
Studios are using premade, free game assets to help them iterate more quickly before committing to any particular feature or game mechanic. Here, we will discuss how you can use free game assets — such as Unity free assets — for your video gameprototype, and how a digital asset management tool can help.
FlatPonies , a Copenhagen-based gamedevelopment studio, is finally launching Rebots , a first-person automation game that invites players to explore a universe full of quirky robots and expansive worlds. With over six years of development behind them, Lead Producer Regő Porkoláb has learned some valuable lessons.
In gamedevelopment, one of the most essential aspects is prototyping. In today’s world, gamedevelopment is an art, and quite inarguably, it is one of the most complex and intricate art forms. In this article, you’ll learn some significant and exciting things about the development of gameprototypes.
In the competitive world of mobile gamedevelopment, creating captivating and enjoyable gaming experiences is paramount. Mobile gamesprototyping emerges as a crucial step in the gamedevelopment process, enabling developers to iterate, test, and refine their game mechanics before the final production phase.
Board gamedevelopment is a very individual process. Every single developer has different methods for creating their games. This article is the last of a 19-part suite on board game design and development. Need help on your board game? Ordering Print-on-Demand Samples for Prototyping.
Want to get away from the hustle and bustle in the Moscone Centre and just have a good conversation and decent coffee with Dutch games industry professionals? Here you will find gamedevelopers, publishers and tool- and tech providers ready to do business. We create games that make you smile”, says CEO Stein Damen. “By
Dev Diary posts are made to teach gamedevelopment through specific examples from my latest project: Highways & Byways. Last Saturday and Sunday, I attended my first board gaming convention – Protospiel in Atlanta. Prototype of a beach volleyball game by Julio Nazario. Need help on your board game?
Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. With that in mind, I want to help you come up with some New Year’s Resolutions of your own, ones specifically related to board game design. Create your first board game. Card games count, too!
Board game conventions have a certain mystique to them. As such, board gamedevelopers often find their own interest in conventions piqued. Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. The truth is a little more complicated than that.
In this guest blog, the Rubber Duck Games team breaks down the journey to developing a boss fight for Evil Wizard – from design and prototyping to animation, testing, balancing, and finalizing the visual effects.
Board gamedevelopment is a very individual process. Every single developer has different methods for creating their games. This article is the fifteenth of a 19-part suite on board game design and development. Commissioning art can be one of the most daunting parts of the gamedevelopment process.
This warmth is a hallmark of Free Lives, the South African indie gamedevelopment studio behind Playtopia. Before entering the video games industry, Gawlowski spent nearly two decades in the music industry, a career she cherished and that afforded her tours around the world. The welcoming atmosphere was unforgettable.
AI is increasingly being utilized in gamedevelopment, not just for automation and cost reduction, but also as an innovative gameplay feature. Various games now incorporate versions of Chat GPT to enhance NPC interactions. One notable example is Uncover the Smoking Gun by South Korean studio ReLU Games.
Board gamedevelopment is a very individual process. Every single developer has different methods for creating their games. This article is the ninth of a 19-part suite on board game design and development. Need help on your board game? Games are more than just what’s in the box. Who is Carla?
With over 2000 pitches flooding their inbox every year, Kepler Interactive is no stranger to reviewing a deluge of game ideas. During his talk at the Dutch Game Day , Handrahan shares some interesting insights. While the game must, of course, be well-made, technical precision alone doesn’t guarantee a contract.
One of the most jarring experiences for new gamedevelopers is the process of getting their game reviewed. Drama aside, it truly is difficult at first because you have to identify reviewers, send prototypes, make sure your game is ready enough, cross your fingers, and hope they like it. Game reviews build trust.
A community manager and new game designer. A game filled with cute armoured babies on a brave mission to save their daycare from a goblin invasion. Now, she’s navigating the world of gamedevelopment, where each day brings new challenges and exciting discoveries. One of those games was Street Fighter.
With the annual GameDeveloper Conference (GDC) just days away, Amazon Web Services (AWS) for Games is ramping up to host exciting technology demonstrations and programming focused on evolving industry trends, including generative artificial intelligence (AI). Be sure to RSVP here if you plan to attend.
It’s a simple app on the Steam store, it costs $19.99, and it’s been an extraordinary resource for me during the development of War Co. Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. It saves you a ton of money and time on prototyping.
Tasty Humans is the latest, and in my opinion, the greatest creation of Pangea Games. It’s a tile-placement, puzzle-solving board game for 1-4 players about villagers attacking monsters. They were the creative force behind the game, and really, the soul of it. Need help on your board game? But my role?
Creating board games takes an enormous amount of time and effort. The simple fact is that there are a lot of distinct tasks that have to be handled to turn a game from an idea into reality. This is why I urge each new board game designer to share the workload , delegating tasks to a team instead of doing them all alone.
Dev Diary posts are made to teach gamedevelopment through specific examples from my latest project: Highways & Byways. This week with Highways & Byways , I’ve been making little improvements to the game to make it more usable and easy-to-understand. Need help on your board game? Click here.
Dev Diary posts are made to teach gamedevelopment through specific examples from my latest project: Highways & Byways. I’ve already play-tested this game a ton. I even blind play-tested it at a game design convention. Need help on your board game? Just here for Highway s & Byways updates? Click here.
Dev Diary posts are made to teach gamedevelopment through specific examples from my latest project: Highways & Byways. Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. 4 Clever Ways to Market Your Board Game Online for $30.00. Click here.
I’ve talked about the benefits and challenges of working alone in the board game industry. Yet I’m a bit of an odd beast in the board gamedevelopment world since most people prefer to work in teams. Need help on your board game? How long have you been making games? What games have you worked on?
Ive been making video games for most of my life, but The Museum of All Things is the biggest game Ive made so far. Its also my first real 3D game. I have prototypes of the game going back a few years, but I started really working on this iteration in November 2024. Ill probably be participating in game jams too!
Many of you who read this blog know that I am self-publishing board game designer who uses Kickstarter as my platform of choice for funding the bulk of my projects. Certainly no surprise if you’ve read some of my articles like A Crash Course on Kickstarter for Board Games. Need help on your board game?
Solo dev Tuomas Auronen , operating under the name Redbeak Games , looks pretty relieved three days after the launch of his game Mortal Glory 2. When his last game, that he spent 17 months working on, flopped, Auronen felt the pressure to make enough money to support his family. Why did you become a solo developer? “I
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