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How Mobile Game Developers Are Using Anime to Boost Engagement and Revenue Across the Globe

Game Refinery

With all that immense popularity, its perhaps unsurprising to note that anime has crept into the mobile market, too. Weve previously explored how collaborating with fan-favorite IPs as part of a LiveOps strategy can have a drastic impact on in-game performance, and that logic very much applies to anime crossovers.

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How Game Co-Development Benefits Mobile Game Development Studios

Starloop Studios

For mobile game development projects in particular, working with an experienced [.] The post How Game Co-Development Benefits Mobile Game Development Studios appeared first on Starloop Studios.

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[Event Spotlight] How Mobile Game Developers Are Driving Player Engagement With Race Events

Game Refinery

The rise of hybridization in mobile games has resulted in game developers experimenting with new gameplay mechanics and features from other genres to drive engagement, something that’s often done via limited-time events. Considering implementing race events into your own mobile game?

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Series Entertainment acquires mobile game studio Pixelberry Studios

GamesIndustry.biz

Series Entertainment has acquired story-driven, episodic mobile game studio Pixelberry. Read more

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Cosmic Lounge nets €4 million to use AI tech to create mobile puzzle games

Game Developer

The studio was quietly formed in 2022 by a group of former King, Seriously, and Next Games developers.

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Unity vs. Unreal Engine: Which is Better for Android Game Development?

Big Games

The mobile gaming industry has exploded recently. Developers are constantly seeking the best tools to create engaging, high-performance games that can run smoothly on a wide range of Android devices. Two of the most popular game enginesUnity and Unreal are the top choices for Android game development.

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Paladin Studios shuts down after nearly 19 years

GamesIndustry.biz

Mobile and indie game developer Paladin Studios has ceased its operations. Paladin's announcement attributed the decision to the studio's lack of work. "We We unfortunately failed to land enough work to cover our burn-rate. Yesterday we hit an inflection point for our financial security," it said. Read more

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