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2D Point and Click Engine Recommendations

Grumpy Gamer

I’m looking for some good recommendations on modern 2D point-and-click adventure game engines. These should be complete engines, not just advice to use Lua or Pascal (it’s making a comeback). I want to look at the whole engine, not just the scripting language. Mobile is a ok.

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2D Point and Click Engine Recommendations

Grumpy Gamer

I'm looking for some good recommendations on modern 2D point-and-click adventure game engines. These should be complete engines, not just advice to use Lua or Pascal (it's making a comeback). I want to look at the whole engine, not just the scripting language. Mobile is a ok. PC based is required.

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How Flying Sheep raised funds to make its ‘frictionless’ Web3 game Star Life

Game Daily

Flying Sheep was founded by German friends in 2014, with a specific goal of making html5 browser games. Initially, the company struggled to compete in a hyper-competitive global market, and in a development sector that lacks sophisticated off the shelf game engines. ” Flying Sheep was acquired by iCandy June 2022. .

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RP4K Teacher Profiles: Gabriel Dibenedetto

Real Programming

His passion for gaming is broad, but he has a special love for sandbox games , point-and-click graphic adventures, and RPGs. While he loves teaching coding to students of all levels, he has worked hard on our latest experimental course, Elite Game Engine.

Code 98
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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

Additionally, the modern backend can implement rendering methods , such as forward clustered, mobile, and more in the future (such as deferred clustered, cinematic, etc.). and is intended to run on very old PC hardware as well as most older (still working) mobile phones. Rendering is significantly more efficient in Godot 4.0,

AAA 145
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The Complete Guide To Lighting In Unreal Engine

Awesome Tuts

Lights are one of the most important part of any game. With lights you can create a different athmosphere and make your games look stunning. Unreal Engine has the most advanced lighting system out of all game engines. Types Of Light In Unreal Engine. Next we have the Point light. Point Light.

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Marketability is a Loop, not a Funnel

Deconstructor of Fun

Most of the gaming studios fail to understand the first point until it is too late and thus refuse to concentrate on the second point. Early on, back when I was working on social games for Facebook canvas, what we perceived as marketability was a string of ads on the Facebook news feed aimed at a vaguely perceived audience.