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Video Game Engineers: Job Description and Salary

Game Designing

Video game engineers are an important part of a game development team who takes care of a range of advanced technical tasks. Due to the skills required, becoming a game engineer can take some time and education, but it can also be a very well-paying job. Game Engineer vs Developer or Designer?

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Top Tools and Software for Creating Visual FX in Games

iXie gaming

This guide will help you pick the best software to create amazing effects and take your games to the next level. 2D VFX Software While 3D VFX often gets the most attention, 2D effects are still very important for many types of games, like side-scrolling platformers and top-down RPGs.

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Art Production for Mobile Games: Tips & Tricks

iXie gaming

Mobile gaming has grown into a multibillion-dollar industry, with millions of users spending time playing games on their smartphones and tablets. As the mobile gaming market continues to expand, mobile game developers must find ways to make their games stand out in a crowded marketplace.

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Dev snapshot: Godot 4.5 dev 1

Mircosoft Game Dev

Rendering: Significantly reduce per-frame memory allocations from the heap in the Mobile renderer ( GH-103794 ). While engine maintainers try their best to ensure that each preview snapshot and release candidate is stable, this is by definition a pre-release piece of software. if something that worked fine in previous 4.x

Dev 75
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The Spine Animation Story at Logic Simplified

Logic Simplified

One, how Spine works as a great 2D animation software. Abhishek, deft in using Spine animation software, got down to work. The USP of Spine animation software is how smoothly it converts an image part to mesh. This is an important aspect for mobile games. In this particular one, you will read about two things.

Animation 110
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Dev snapshot: Godot 4.4 beta 4

Mircosoft Game Dev

Porting: Add support for embedding game process in the Android Editor ( GH-102492 ). Porting: Fix game and editor freeze when clicking on the games title bar ( GH-102744 ). Rendering: Reduce mobile pipeline compilations ( GH-102217 ). Changelog 65 contributors submitted 141 improvements for this release. beta3 snapshot.

Beta 72
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Why isn't Godot an ECS-based game engine?

Mircosoft Game Dev

ECS is a design pattern commonly used in video games (although not very often used in the rest of the software industry) which consists of having a base Entity (a container object) and Components that can be added upon it. This design became common in game engines and libraries in the early 2010s. Game logic.