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Harmony Games Deploys a Fully Custom Game Backend Utilizing AWS Cloud Development Kit (AWS CDK)

AWS Games

The second was partnering with a third-party Backend-as-a-Service (BaaS) platform (a common choice for startup game studios), but Harmony found the solutions difficult to customize for their game. “We Their first game, Domino Adventures, is set for global release in 2025, with a beta launch targeted for Q3 2024.

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Top 10 Tools Every Game Developer Needs  

iXie gaming

In this piece, we shall be looking at the best 10 tools to use for game development, including tools to make art, code, and music. This tool is unarguably the most common game development tool among developers. Unity is a game engine for Windows, Linux, and Mac OS. You can sell your game or offer it for free.

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Accelerating Load Times for DirectX Games and Apps with GDeflate for DirectStorage

Nvidia

We want to encourage the quick embrace of GDeflate as a data-parallel compression standard, facilitating its adoption across the PC ecosystem and on other platforms. We’re looking forward to next-generation game engines benefiting from GDeflate by dramatically reducing loading times. a modern I/O streaming API from Microsoft.

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Top Emerging Free Game Development Tools and Trends!

Big Games

We’re also zooming in on trends that’ll have your game soaring across platforms, rocking real-time multiplayer, and even letting players team up and build together. Accessibility is taking center stage, making the gaming world a welcoming space for everyone. But that’s not all! And guess what?

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Dev snapshot: Godot 4.0 beta 13

Mircosoft Game Dev

You can now deploy your projects to all desktop platforms over SSH, as well as run a remote debug session similar to what we already offered for Android and Web. Editor: Make keyboard shortcuts in tile data editors consistent with tilemap editor ( GH-71517 ). x version ( GH-71137 ).

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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

Auto-tiling in tile maps. The new 3D engine is outstanding, with many features out-of-the-box that are still not common in other mainstream engines. The new 3D renderer is state-of-the-art, with features rarely see in game engines today, such as: Full principled BSDF. Bullet Physics backend. IPv6 support.

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Godot Engine reaches 2.0 stable

Mircosoft Game Dev

This version worked well but we felt it was still far from the usability and features of a modern game engine. The more urgent issue was to improve the 2D engine so we worked hard again and released Godot 1.1, In the vein of larger game engines, Godot has now live editing support. Live scene editing.

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