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Why isn't Godot an ECS-based game engine?

Mircosoft Game Dev

This design became common in game engines and libraries in the early 2010s. I find this makes code simpler and easier to maintain and optimize (a testament to this is how tiny Godot's codebase is compared to other game engines, while providing similar levels of functionality). Game logic.

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How to Design the Core Engine of Your Board Game

Brand Game Development

.” This guide comes in three parts: What’s the core engine of a game? How do I come up with an idea for the core engine for my game? How do I turn the idea into a working game engine? What’s the core engine of a game? The placement of tiles is part of the core engine.

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Harmony Games Deploys a Fully Custom Game Backend Utilizing AWS Cloud Development Kit (AWS CDK)

AWS Games

“We needed server infrastructure to create player accounts and store their data, such as auto generated ID, device type, OS information, items in the game, and progress in the game,” says Norman Argueta, Lead Backend Engineer at Harmony Games. Its $3M investment round was led by Griffin Gaming Partners.

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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

Editor: Add one-way indicator to tile collision editor ( GH-67283 ). Editor: Improve tile editor selection appearance ( GH-60892 ). Godot is a non-profit, open source game engine developed by hundreds of contributors on their free time, and a handful of part or full-time developers, hired thanks to donations from the Godot community.

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Godot XR progress update June 2021

Mircosoft Game Dev

Windows Mixed Reality headsets are currently only supported through SteamVR as WMR natively only supports DirectX game engines. Mobile GPUs are very different from desktop GPU, to make better use of limited access to fast memory mobile GPUs use a tile based architecture. The source for this plugin can be found here.

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Top 10 Tools Every Game Developer Needs  

iXie gaming

In this piece, we shall be looking at the best 10 tools to use for game development, including tools to make art, code, and music. This tool is unarguably the most common game development tool among developers. Unity is a game engine for Windows, Linux, and Mac OS. This tool is perfect for making 3D games.

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Accelerating Load Times for DirectX Games and Apps with GDeflate for DirectStorage

Nvidia

We’re looking forward to next-generation game engines benefiting from GDeflate by dramatically reducing loading times. Resource streaming and data compression Today’s video games feature extremely detailed interactive environments, requiring the management of enormous assets. a modern I/O streaming API from Microsoft.

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