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From ASCII to Pixel Art and Back

Game Developer

pixel art game on my old text-mode engine. I'm developing a 2.5D A character-based ASCII engine can handle this task, it just needs a couple of upgrades.

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Leveraging Emotional Design Features to Enhance Character Perception in Pixel Art

Game Developer

This article explores how emotional design features - colours and shapes - influence player perception of pixel art characters. By understanding these design elements, game developers can create characters that elicit specific emotional responses, improving player engagement and retention.

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Final Fantasy Pixel Remaster games top 3 million copies in two years

Game Developer

The recent pixel remasters of classic Final Fantasy games are selling well for Square Enix since their staggered release back in 2021.

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Pulp fiction and retro gaming in the 21st century: An exploration of the pixel pump subgenre

Game Developer

Pixel Pulps are text adventure games in which we combine a type of narrative from the first half of the 20th century with home computer graphics and adventure game interface from the '80s.

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New developer Juicy Button Games founded by Pixel Gun 3D, Total Battle alums

Game Developer

The new studio is aiming to make a 4X strategy game for the mobile market that can stand with similar titles from Chinese developers.

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Rolling Pixels: Looping Fiasco

Game Developer

Adding a game turn loop and refactorings

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NetEase Games taps former World of Warcraft lead to create new MMO

Game Developer

Former Blizzard and Riot veteran Greg Street will lead production on the project, codenamed Ghost, at new studio Fantastic Pixel Castle.

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