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Iterative prototyping with Charlie Cleveland - GD Podcast episode 33

Game Developer

In the latest Game Developer podcast episode, we dive deep on prototyping and iterative design with Charlie Cleveland, game director on Subnautica and Moonbreaker.

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Double Fine and Undead Labs vets launch experimental web game studio

Game Developer

'Our goal is to whip up small, experimental prototypes at lightning speed.'

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Ardán launches development fund for Irish indie studios

Game Developer

The IndieDev program will grant £15,000 / €15,000 to the seven studios in the island of Ireland to generate ideas and create game prototypes.

Studios 351
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7 lessons from my 7 early games

Game Developer

I’ve recently gone through my old games - student projects, game jam submissions, raw prototypes - in a mission to collect it all together in one place before it’s too late.

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Why Second Dinner first prototyped Marvel Snap using physical cards

Game Developer

Second Dinner's Matt Wyble and Hamilton Chu discuss the design principles of the hit game Marvel Snap.

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Gamecity Hamburg to provide €400,000 for game prototypes

GamesIndustry.biz

Start-ups and studios, small and medium-sized, based in Hamburg can apply for Gamecity Hamburg's Prototype Funding. Sign up for the GI Daily here to get the biggest news straight to your inbox Gamecity Hamburg has announced that it will be offering developers a total of € 400,000 in support. Read more

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Death by Scrolling

Grumpy Gamer

First screen shot from my new game called Death by Scrolling. I started working on this game back in 2019. Everyone asked for progression and “game” stuff and over the next six months I proceeded to ruined it. I shared the prototype with Elissa and she really liked it. What do they know? Well, a lot actually.

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