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A Little Something

Grumpy Gamer

Side note: Tiled is a great tile editor and come a long way since I first used it many years ago. It's interesting to build an RPG (using the term very loosely) where you have the option to play the entire game with no combat and it's still fun. A little something I've been messing around with.

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article thumbnail

A Little Something

Grumpy Gamer

Side note: Tiled is a great tile editor and come a long way since I first used it many years ago. It’s interesting to build an RPG (using the term very loosely) where you have the option to play the entire game with no combat and it’s still fun. A little something I’ve been messing around with.

Tile 130
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Ascent of Ashes dev switches to Godot halfway development “Not as chaotic as Unity”

PreMortem.Games

Studio owner and Lead Developer Max Hermann originally developed the idea for the game in the time when he was still a computer science student and active in the RimWorld modding scene. Exceedingly difficult The team first built the game in Unity. Ascent of Ashes is inspired by other games besides RimWorld as well.

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How We Printed the Tasty Humans Board Game Kickstarter

Brand Game Development

Tasty Humans is the latest, and in my opinion, the greatest creation of Pangea Games. It’s a tile-placement, puzzle-solving board game for 1-4 players about villagers attacking monsters. They were the creative force behind the game, and really, the soul of it. Need help on your board game? But my role?

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How to Make a Tabletop Simulator Demo of Your Board Game

Brand Game Development

Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. I’d like to explain to you exactly how to create a demo of your board game on Tabletop Simulator, but first let’s discuss what I perceive as its five main benefits: 1. It’s pretty straightforward.

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How to Create Board Game Specs and Files for Your Printer

Brand Game Development

Board game development is a very individual process. Every single developer has different methods for creating their games. This article is the fourteenth of a 19-part suite on board game design and development. Need help on your board game? For context, I’d like to carefully define what board game specs are for.

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Bringing it Together – The Board Game as a Project

Brand Game Development

Board game development is a very individual process. Every single developer has different methods for creating their games. This article is the ninth of a 19-part suite on board game design and development. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators.