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Unity vs. Unreal Engine: Which is Better for Android Game Development?

Big Games

This article compares these two platforms in detail and explores their features, benefits, and real-world applications to help you make an informed decision. High-end games with dynamic effects and photorealistic graphics are best developed with it. Merits: Industry-leading graphics for immersive gaming experiences.

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Jackbox Games unlocks new opportunities with Amazon GameLift Streams

AWS Games

Based on our experiences talking with other streaming platforms, we were anticipating having to do a custom build, but we didnt need to. Controlling costs at scale Bringing any one game to a streaming platform for the first time can be a major undertaking and Jackbox Games has a sizable game library.

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How Cloud Gaming Will Change the Mobile Game Development Landscape?

Big Games

From improved graphics to reduced latency, remote gaming brings unparalleled opportunities for both players and developers. In the early 2000s, mobile games were rudimentary, characterized by simple 2D graphics and limited gameplay options, such as those available for Snake & Ladder games on Nokia devices.

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Mobile 3D Games vs. Console Games: What’s the Future of Mobile Gaming?

Big Games

The integration of advanced graphics, powerful processors, and larger screens in smartphones has made the overall gaming experience more immersive than ever before. Mobile 3D Games These games have come a long way, offering exciting graphics and engaging gameplay that many consoles also offer. billion and is expected to reach USD 164.81

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The Top 10 Popular VR Game Development Tools

Logic Simplified

Blender Blender is an open-source 3D computer graphics software tool. Maya by Autodesk Maya is Autodesk’s virtual reality software which allows you to create 3D computer animation and VFX graphics. Photoshop - UI Designing Adobe Photoshop is a raster graphics editor for Windows and macOS created and published by Adobe.

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Hi GameDev! I’m working on a game in my spare time that I’m pretty happy with. It’s a 3d platformer with low poly graphics. I’m releasing a demo on itch tomorrow for Halloween. Would it be weird to share my game with other indies and YouTubers who do 3d platformers? I’m a nobody, but I’d love to get feedback from other people who love 3d platformers.

Ask a Game Dev

It would not be weird at all. I would try to get your game in front of as many people as you can, get all the feedback you can, and do what you can to improve your game. Get your friends to play it, get your family to play it, get as many people as you can to play it.

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My new book, Too Much Fun – The Five Lives of the Commodore 64 Computer

Jesper Juul

It was also, from 1985 to 1993, the platform for which most video games were made. First it was a serious computer, next a game computer, then a computer for technical brilliance (graphical demos using the machine in seemingly impossible ways), then a struggling competitor, and finally a retro device whose limitations are now charming.

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