Remove Graphics Remove Platformer Remove Ray Tracing
article thumbnail

Generate Groundbreaking Ray-Traced Images with Next-Generation NVIDIA DLSS

Nvidia

works with Bryan Catanzaro, NVIDIA VP of Applied Deep Learning Research Ray Reconstruction is a new neural network for all GeForce RTX GPUs that further improves the image quality of ray-traced images. Ray Reconstruction improves the performance of ray tracing in Cyberpunk 2077 Overdrive Mode DLSS 3.5

article thumbnail

Emerging Trends in Game Art: Real-Time Rendering, Stylized Game Art, and Beyond 

iXie gaming

What was once a domain dominated by pre-rendered graphics and traditional artistry has now shifted toward real-time rendering, highly stylized visuals, and experimental aesthetics. The Impact of Ray Tracing and Global Illumination Ray tracing, once confined to high-budget CGI productions, is now a staple in modern game development.

Art 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Top 5 Ray Tracing Sessions for Graphics Developers from GTC 21

Nvidia

We showcased a wide variety of NVIDIA-powered ray tracing technologies and features that provide more realistic visualizations for artists and designers worldwide. Join today for free to get access to the tools and training necessary to build on NVIDIA’s technology platform here.

article thumbnail

Flexible and Powerful Ray Tracing with NVIDIA OptiX 8

Nvidia

In the realm of computer graphics, achieving photorealistic visuals has been a long-sought goal. NVIDIA OptiX is a powerful and flexible ray-tracing framework, In the realm of computer graphics, achieving photorealistic visuals has been a long-sought goal. Rendered with Chaos V-Ray.

article thumbnail

Q&A: Real-Time Ray Tracing in a Cinematic Scene

Nvidia

Six years ago, real-time ray tracing was seen as a pipe dream. Six years ago, real-time ray tracing was seen as a pipe dream. By 2018, this level of performance was achievable in real-time, at 45 frames per second, enabling applications like video games to take a massive leap in graphical quality.

article thumbnail

New Ray-Tracing, AI, Cloud, and Virtual World Tools Simplify Game Development at GDC 2022

Nvidia

Today NVIDIA is releasing Streamline, an open-source cross-IHV framework that aims to simplify integration of multiple super-resolution technologies and other graphics effects in games and applications. Easier ray-tracing integration for games with Kickstart RT In 2018, NVIDIA Turing architecture changed the game with real-time ray tracing.

article thumbnail

NVIDIA Rolls Out New Drivers for Vulkan Ray Tracing, Upgrades Quake II RTX

Nvidia

Vulkan is the industry’s first open, cross-vendor standard ray tracing API, enabling portable ray tracing acceleration across diverse platforms. Vulkan is the industry’s first open, cross-vendor standard ray tracing API, enabling portable ray tracing acceleration across diverse platforms.