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The Key Differences Between 2D and 3D Animation in Game Development

Big Games

From the pixelated classics of the 80s to todays immersive and realistic graphics, animation has redefined the gaming experience. Due to equipment limitations, early games like Donkey Kong and Hollow Knight were limited to 2D graphics. Uses techniques like key framing, rigging, motion capture, and simulations to show movement.

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The Talos Principle 2 Won’t Launch: Fix It Step by Step

Game Errors

I’ve always been drawn to the mind-bending puzzles of The Talos Principle series, and the sequel was no exception. I was stuck looking at my desktop instead of unraveling the game’s mysteries, but fear not – I’ve pieced together the puzzle, and I’m here to share the solutions that worked for me.

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2020 Predictions #3: How to Get That RPG Loot

Deconstructor of Fun

This makes RPGs the third largest genre on mobile after Strategy ($5.4Bn) and Puzzle ($4.5Bn) games. Idle RPGs (not to be confused with Idle games) and Puzzle RPGs were the biggest growing sub-genres in 2019. Nevertheless, Puzzle RPGs look to be at their peak while Idle RPG revenues have already declined.

Puzzle 52
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2021 Predictions #3 Top Mobile RPGs Will Go Cross Platform

Deconstructor of Fun

Small Giant did it with Puzzle and Empires. This makes RPGs the third-largest genre on mobile after Strategy ($5.0Bn) and Puzzle ($5.1Bn) games. Ubisoft’s Tom Clancy Elite Squad, which launched in 2020, is a solid RPG game with great graphics and an IP that fits the demographics of the target audience.

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A comprehensive guide to in-demand roles in film and games

CG Spectrum

3D models can be rigged and then animated, placed as stationary objects in a scene by a layout artist, simulated or destroyed by an FX artist, and used for shadows or holdouts by a lighting artist. Texture artist - Texture artists specialize in creating the surface qualities (colors, patterns, sheens, etc.) What does a 3D animator do?

Film 52
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The Kristala Dev Blog - Issue #29

Astral Clock Tower Studios

Take a look at these stunning graphics that highlight just how much careful detail Tiff is putting into the new level. link] Rigging / Animation. This will allow Allie to remain focused on biz dev and sprint planning and execution while Klaus and Mario tackle our custom rigs and animations. Sound Design.

Dev 52
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The Kristala Dev Blog - Issue #32

Astral Clock Tower Studios

It may not seem like it would be a difficult piece of the game-dev puzzle to figure out, but we've struggled to make the fog in our demo level look realistic without also causing sight issues for players in game. You can see the outcome of each option in the three graphics below. link] Rigging / Animation.

Dev 52