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Sulfur is a unique FPS/Roguelike “we’re proud of our creative weaponry and stupid jokes”

PreMortem.Games

Swedish indie developer Perfect Random promised in their early access roadmap to add multiplayer once they reach that number. Perfect Random, the indie studio behind Sulfur, began as a dream project from four co-founders back in 2021. Sulfur burst out of the gates when it was released on Steam last week.

FPS 104
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The Sweet Art of Feature Adaptation

Deconstructor of Fun

This cross-pollination of ideas isn't confined to a single genre or platform; it's a universal phenomenon that drives innovation continuously. Whether it's a unique gameplay mechanic from an indie title or a groundbreaking event in one of the biggest franchises, developers consistently look to each other to spark creativity and fuel progress.

Feature 98
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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

The game immerses players in a captivating odyssey across worlds within worlds, beckoning them to master the art of world-leaping mechanics to uncover a cosmic mystery. Cocoon is the first venture of Geometric Interactive , a Danish indie studio founded by Carlsen and his ex-Playdead colleague, Jakob Schmid.

Puzzle 257
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Unity vs. Unreal Engine: Which is Better for Android Game Development?

Big Games

This article compares these two platforms in detail and explores their features, benefits, and real-world applications to help you make an informed decision. What makes it special is that it is well-liked among indie designers and large studios. Strengths Provides more control over game mechanics for experienced programmers.

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QORPO brings generative AI features to AneeMate with AWS

AWS Games

Most recently, QORPO integrated Amazon GameLift into its infrastructure to enable scalable cross-platform server hosting and matchmaking across titles. The platform is developed with blockchain technology, bridging Web2 and Web3 gaming experiences. However, Web3 game aspects can remain entirely invisible if the player chooses.

AI 85
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Is crowdfunding still a viable funding option for indie game developers?

PreMortem.Games

Crowdfunding, once hailed as the knight in shining armor for indie game developers seeking financial support, has undergone significant evolution over the years. The subsequent emergence of dedicated platforms such as ArtistShare in 2001 and Indiegogo in 2007 marked pivotal milestones, democratizing funding avenues for creative ventures.

Indy 104
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Navigating the layers of hell: How Oppolyon Studio built their debut game Ascending Inferno

PreMortem.Games

If there ever was a fitting metaphor for the trials and tribulations that indie developers face while creating their debut game, it’s Ascending Inferno , the upcoming release by Australian developer Oppolyon Studio. As first-time indie developers, their journey mirrors the very game they’ve crafted.

Studios 118