Remove Localization Remove Point and Click Remove Simulation
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Cocos Shader Tutorial 1.0 - about UV

Cocos

UV is also inconsistent with the world coordinate system used elsewhere in Cocos (the Y axis points upward, as shown in the figure below), and this issue should also be paid attention to when calculating the UV position through world coordinates. x,waveFactor.y-uv0.y); contentSize; const x = size.x; const y = size.y; x = (x * 0.5 + v3_0.x)

Shaders 98
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How to Play a Lot of Board Games with Little Time and Little Money

Brand Game Development

Click here. In fact, I think the point of diminishing return is somewhere in the dozens before your own personal experimentation and experience teaches you more than broad exposure to games will. Method #2: Go to a local board gaming store. I’m experimenting with new components on Tabletop Simulator.

Dev 130
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5 Lessons I Learned at a Play-Testing Convention (Protospiel Atlanta)

Brand Game Development

Click here. Of course, the flip side of this is that having your game examined by serial play-testers, game designers, and the occasional publisher makes for a far better test than 10 or 15 with your family, online through Tabletop Simulator, or even at your local game store. Just here for Highway s & Byways updates?

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A Crash Course on Kickstarter for Board Games

Brand Game Development

Bonus points if they are big-name reviewers. Have a print-and-play or Tabletop Simulator demo ready and linked – or both! The magic of email is that lots of people tend to click on links that they see in there. You need to look all this up on your state and local Department of Revenue sites. Make a detailed budget.

Games 130
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Cocos Creator 3.8.5 forum version [12.04]

Cocos

Fixed a bug where preview clicks in the editor were misaligned when the window scaling was not set to 1. Fixed a bug where the localized editor could not be used. Enhanced scene view selection logic for prefabs: First click selects the prefab root node. Subsequent clicks prioritize the target point and gradually select upward.

Bug 52
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Fix: Witcher 3 Crashing After Next-Gen Update

Game Errors

Steam users: Open the Steam client, head to Library , and right-click on The Witcher 3 Wild Hunt. Choose Proprieties then click on the Local Files tab. Click on Verify integrity of game files. Click on the three dots next to The Witcher 3 Wild Hunt and choose Manage from the context menu. Run the game on Dx11.

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GSoC 2021 - Progress report #1

Mircosoft Game Dev

Since DAP is a platform-agnostic protocol, it also shouldn't require any custom plugins or anything of the sort; just point your compatible editor to the right port ( 6009 by default) , and you're good to go! This can be simulated by forcing RTL text by wrapping the text in some specific Unicode characters , to support bi-directional text.

Debug 52