article thumbnail

Designing maps that complement game mechanics

Game Developer

Good level design must support the actual game mechanics – this affects both level design, and ultimately, player enjoyment. This article shows how we do things with our popular multiplayer mobile shooter game War Robots.

Mechanics 329
article thumbnail

Pocketpair CEO: Palworld owes its success to automation mechanics

Game Developer

Palworld's gun-wielding 'Pals' got all the attention, but it's the automation mechanics that may have made it a big hit.

Mechanics 300
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

How to Build Better Mechanics for Rewarded In-Game Ads

Game Refinery

The progression mechanic is based on watching ads, with each ad increasing the number of rewards for the next pull. Purposeful game mechanisms built around ads are a genius way to increase CTR rates and create a positive user experience that adds to retention. Dragonscapes Adventure’s floating reward prompt.

Mechanics 243
article thumbnail

Why Sam Barlow says "witnessing" can be a powerful game mechanic

Game Developer

Immortality game director Sam Barlow discusses his inspirations for making games around "witnessing" key events.

Mechanics 322
article thumbnail

Food for thought: taking food in games beyond mechanics and into the narrative

Game Developer

Despite that and its rich symbolic, cultural, and social meaning, food rarely features in narrative. The rare exceptions are worth a closer look.

Mechanics 323
article thumbnail

Studio Imugi is ditching 'oatmeal' narrative design with Bonaparte-A Mechanized Revolution

Game Developer

Oatmeal is out. Spicy appetizers and steampunk mechs are in.

Mechanics 268
article thumbnail

How Times & Galaxy turns journalism into a game mechanic

Game Developer

Copychaser Games founder Ben Gelinas discusses how reporting is so vital to Times & Galaxy and how it changes games' relationship with people and investigation.

Mechanics 270