Remove Mechanics Remove Playtesting Remove Puzzle
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Feral Cat Den is pushing the audio-visual boundaries of games with Nirvana Noir

PreMortem.Games

Evan Anthony: “Alternating between two timelines with such different visual designs, mechanics, and stories has been a real brain puzzle for us. They will have to talk to a diverse set of characters and find clues in dialogues and intricate puzzles, and unravel a conspiracy that could bring the world to its end.

Art 138
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10 Elements of Good Game Design

Brand Game Development

On the other hand, playing Tasty Humans has short turns, which helps the game stay snappy even though it’s a brain-burny puzzle game. one place I’ve encouraged surprise is the facedown card mechanic. If you hate the game you’re playtesting, do something different. Predictability is the bane of games.

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Solo dev Jonathan Barbosa Dijkstra “Learning new skills is a great motivator”

PreMortem.Games

All this before there’s ever any playtesting done. I played around with a few ideas and one of them was a simple cube rolling puzzle game. But I think the main lesson is to test more, test sooner, test elaborately and don’t only test for the game’s mechanics. So I made a shift in puzzle design to negate that.

Dev 104
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Level Design: Crafting Engaging Environments for Your Game

Logic Simplified

Level design is a part of video game design that focuses specifically on designing game levels (an area or stage a player must complete before moving on to the next one) while keeping in mind the architecture, layout, video game mechanics , and pace to keep the players invested in the game. Define the gameplay mechanics.

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‘Yar’s Rising’ and Reimagining Classics for Game Development with James Montagna | 347

Game Dev Unchained

.’ Through our discussion, I gained a profound appreciation for the delicate balance required to honor the original’s spirit while introducing innovative gameplay mechanics that captivate a new generation of gamers. “Hacking is a central mechanic in the new game,” James explained.

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the curse of cooperation

Interesting Choices

That said, there's a particular problem that's endemic to cooperative board games, which is that the game will present players with a puzzle, hoping that the group will work together to find a solution, and instead the single most skilled or most experienced player will end up playing for the entire group.

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Become a Patron on Patreon?

Sirlin

Patrons helped playtest and also just point out errors or give suggestions how to improve things. This comes partly from the core mechanic being that you build your deck as you play (but not like in Puzzle Strike or Dominion), and partly that from there just being so many in-game decisions that matter.