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Comprehensive Guide to Game QA: Ensuring Quality from Alpha to Release 

iXie gaming

At this stage, testers focus on: Core gameplay mechanics UI/UX feedback loops System-level stability Blocking bugs and crash diagnostics The goal is to ensure that fundamental gameplay functions work before layering in content or polishing visuals. Integrating QA from the prototype phase minimizes risk and speeds up delivery.

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Dev snapshot: Godot 4.5 beta 1

Mircosoft Game Dev

The cover illustration is from Rift Riff , a tower defense game whose layered combat isn’t compromised by its variety of forgiving mechanics! We’ve even covered this very topic in a previous blog , where we discussed the rocky road of bringing this project to light even featured a prototype which you can try right now !

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Ascent of Ashes dev switches to Godot halfway development “Not as chaotic as Unity”

PreMortem.Games

I wanted a colony sim where other settlements around you aren’t just a static backdrop, but parts of a living, simulated world. Identify key features you need your engine to support, make some prototypes and see if Godot suits you and your game. Interacting with the wider world is entirely optional.

Dev
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5 Lessons I Learned at a Play-Testing Convention (Protospiel Atlanta)

Brand Game Development

Prototype of a beach volleyball game by Julio Nazario. Protospiel conventions are based around prototype board games. Prototypes ranged from paper-and-pencil to full-on Game Crafter $100+ sets. When you go to a play-testing convention, it’s not about just getting your prototype tested. Need help on your board game?

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Two engineers build the physics-driven engineering parody The Enjenir

PreMortem.Games

What originally started out as a treehouse building simulator prototype, slowly evolved as the duo gradually added different mechanics. “It From the building mechanics, all the way to the third person character movements. Does it improve the mechanics of the game? We judge each feature based on three criteria.

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How to Play a Lot of Board Games with Little Time and Little Money

Brand Game Development

Playing games exposes you to mechanics and design trends. That means you’ll want to play games that are new and old, for large groups and small groups, and ones that have all sorts of different mechanics. As long as you still have a broadband connection, you can download Tabletop Simulator , a $19.99

Dev
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How To Play-Test the Rules of Your Board Game

Brand Game Development

Game rules are how we regulate the mechanics of our games so that they are consistent with the messages we want to send to players. Short-term mechanic testing. Brandon: At the short-term mechanic testing stages, you’re really just using rules to help underlying mechanics manifest themselves! Private testing.