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Solo dev Patrik Nagy on his game Backrooms Media “No amount of playtesting is ever enough”

PreMortem.Games

His latest and most ambitious project, Backrooms Media , dives into the eerie lore of the Backrooms. What started as a side experiment quickly grew, with his Backrooms Media demo attracting up to 12,000 players daily and nearly 200,000 in one month. No amount of playtesting is ever enough,” he says. “I

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Wrapping up 2024 • Celebrating the life and works of solo developers

PreMortem.Games

Depending on the response from social media, I decide whether to continue expanding on those ideas or not. Playtesting Patrik Nagy , a 20-year-old software development student from Hungary, began working on simple games at age 12, driven by a passion for programming and game development. War (what is it good for?)

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SenAm Games is developing Al-Sirah, a game that educates young muslims about the Islam

PreMortem.Games

He continues, Video games are the most influential media of our time, but Islamic content has been painfully neglected. We already conducted lots of playtests with children from the age group 10-12 years and really feel that we have hit upon a great formula for the game. That is if they can get the financing in place.

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Marvel Rivals publisher walks back negative review clause for previews

GamesIndustry.biz

As reported by PCGamesN , the move came after streamer Brandon Larned shared some contract details on social media. Multiple creators asked for key codes to gain access to the playtest and are asked to sign a contract. NetEase, the publisher of Marvel Rivals, is retracting its no negativity clause for streamers previewing the game.

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Rebots by FlatPonies launches after 6 years “We’re ready for more ambitious projects”

PreMortem.Games

We entered Steam Festivals, ran regular playtests and used social media.” Marketing Rebots was another area where FlatPonies had to learn and adapt. We’ve tried a lot of things, a lot of which didn’t work,” Porkoláb admits. “We

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Parallel Experiment by Eleven Puzzles: “Put your heart into it and players will notice”

PreMortem.Games

Playtesting is key. “We have an amazing player base and much of our growth comes from word-of-mouth and social media interaction. When we first started, we were collaborating with friends from Scotland. We absolutely loved how they pronounced the word eleven in their Scottish accent, and it just stuck with us.”

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How to Use Reddit as a Board Game Dev

Brand Game Development

Reddit is not a social media website. r/tabletopgamedesign and /r/boardgameindustry are good for connecting with other designers and developers, getting feedback on a design, or even organizing playtests. Many developers choose to create their own subreddits for playtesting. Raf: The best place to start with Reddit is the FAQ.

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