Remove Mesh Remove Rigging Remove Sprite
article thumbnail

The Spine Animation Story at Logic Simplified

Logic Simplified

Drawing a Spine-friendly character means you also need to draw parts of images that are normally obscured, as the visibility can change as the sprite moves. Each image part was converted to mesh. The USP of Spine animation software is how smoothly it converts an image part to mesh. A side pose is easier to animate.

Animation 110
article thumbnail

Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

Billboard Sprites reduces GPU processing through the use of simple models for distant objects. The use of simple colliders should include box and sphere types instead of complex mesh colliders to minimize processing requirements. Simplify Rigs: Remove unnecessary controllers, constraints, and bones.

Games 78
article thumbnail

Unreal Engine 5 FPS: Create A Zombie Horde Shooter

Awesome Tuts

Inside the BP_Player editor, click on the mesh component in the Component tab at the top right corner: Now inside the Details tab on the right side, under the Mesh option for the Skeletal Mesh 3D object we are going to select the Mannequin 3D object: But make sure that you select the one which is located in the Art folder.

FPS 52