From Sketch to Screen: The Evolution of Game Art Pipelines
iXie gaming
JULY 11, 2025
Modeling : Building 3D meshes in tools like Maya or Blender, with attention to poly count and topology for animation compatibility. Engine Integration : Importing assets into engines like Unity or Unreal, applying shaders, setting collision physics, and preparing for QA. This process was predictable but time-consuming.
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