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What Every Developer Needs to Know About Mobile Game Design Trends

Starloop Studios

As the mobile gaming industry expands, staying abreast of the latest design trends is crucial for developers in creating captivating and successful games. At Starloop Studios, we’re dedicated to leveraging these trends to enhance our gaming projects and ensure the best user experience.

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Inside the Developer’s Studio – Crafting Mobile Magic

Starloop Studios

Mobile game development is a complicated process that requires a skilled, knowledgeable, and collaborative team. All of these are needed to create high-quality mobile titles. At Starloop Studios as part of the Magic Media team, we’ve had the opportunity to work on a diverse range of mobile game development projects in our [.]

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The Best Game Engines for Mobile Game Development

Starloop Studios

One of the most critical decisions for mobile game development projects is determining the best game engine for your project. At Starloop Studios, we carefully consider each game engine's advantages and how they can help us develop the best mobile games possible.

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Top Features of a Mobile Game

Juego Studio

Mobile games are gaining popularity by leaps and bounds over the years. The advancing graphics and technology make mobile games alluring. According to Statista, the revenue of the mobile games market will reach US $286.50 billion in 2023 and has a CAGR of 7.08%.

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Wildlife Studios cuts 21% of its staff

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Wildlife Studios has announced that it will cut its workforce by 21%. As reported by Game Developer , the decision will affect 133 people at the mobile game firm. Read more

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How Mobile Gaming Could Come to an End

Deconstructor of Fun

Facebook used games for growth and discarded them quickly as it didn’t need them anymore. The platform killed the booming gaming business by handicapping the distribution channels used to grow our games. I believe that mobile games could be facing the same deliberate death-by-a-platform as games Facebook suffered a decade ago.

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Playdemic founders' new studio ForthStar Games will "test and kill" to find its next Golf Clash

GamesIndustry.biz

The pair set up their first mobile games studio, BattleMail, in 2001 and sold it to (M)Forma a year later. Shortly after, they formed Rockpool Games, made the J2ME edition of Worms, and sold the developer to Eidos/Square Enix in 2007. billion – one of the biggest UK games acquisitions to date.

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