Remove Mobile Remove Prototyping Remove Simulation
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DIY desserts and tie dye shirts – Mobile games inspired by social media (part 2)

PreMortem.Games

No wonder it scores so well as mobile games. views on TikTok, and it also has a ‘simulator’ following in the mobile games industry. At some point, Ora (one of the founders) had a dream about a field of breasts, and when she mentioned it to her son, who is the CEO of the company, he decided to develop a prototype.

Media 104
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Take a break from busy GDC and meet Dutch developers at The Netherlands Lounge

PreMortem.Games

You may know them from the remakes of Galaga and Cut the Rope, or the Nintendo-published physics-based office simulator Good Job. “We But also looking out for publishing or funding deals for our own original concepts and prototypes.” It’s a fully animated social game for mobile and desktop.

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RP4K Teacher Profiles: Gabriel Dibenedetto

Real Programming

Gabe develops models of worlds powered by the coding language C++ to test and simulate how rugged electric vehicles would handle the terrain. In addition to simulation, he also works with engineering and perception. For example, Java is relied on for mobile developments, especially Android.

Code 98
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Top Unreal Game Development Companies in 2024

Logic Simplified

UE5’s features and functionality have further expanded to include experimental new features for rendering, animation and simulation. Prototype: The prototype is a raw test that checks the functionality of the game, environments, gameplay, mechanics, user experience, etc. Every release brings with it wide-ranging improvements.

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Life’s Meta is using AI to tackle the dating game

Game Daily

Artificial intelligence aims to simulate humanity’s most complex mental activities, but there is surely none more fraught and complicated than the matters of relationships, romance, and love. It’s attempting to convincingly simulate the dating experience, using AI. Every conversation is different.”

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Solo dev Almar works on debut game Repunk “I’ve had some darker moments”

PreMortem.Games

I left gamedev entirely for five years, because I was burned out from working on yet another F2P mobile casino game or whatever soulless product would feed my family.” This finally leads me to prototyping and validation. An open-world social simulation of a whole human civilization on Mars. Which art and music will be needed?

Dev 160
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Happy 5th Steam Release Anniversary

Greenheart Games

After days of brainstorming and discussions, we settled on the idea of making a game dev simulator. Our intention was to make a game dev simulator where the player would have finer control over the decisions of what to focus on during game development. This is what the game looked like as a prototype. Right: release graphics.