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AWS for Games debuts Guide to Generative AI for Game Developers, and more at GDC 2024

AWS Games

The Dynamic NPC Dialog Demo highlighted Ada, an example for building an in-game non-player character (NPC) as a generative AI application, using Unreal Engine MetaHuman by Epic Games. The GGWP Platform partner solution provides intuitive tools to protect and nurture game communities and create more positive player experiences.

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Generative AI Sparks Life into Virtual Characters with NVIDIA ACE for Games

Nvidia

To further align the NPC’s behavior with expectations, in the future, you can apply reinforcement learning from human feedback (RLHF) to receive real-time feedback from designers during the development process. After the NPC is fully aligned, the final step is to apply NeMo Guardrails , which adds programmable rules for NPCs.

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AWS for Games updates from re:Invent 2023

AWS Games

Modernization of Nintendo eShop: microservice and platform engineering : Find out how Nintendo moved from a monolithic to micro-services architecture to power the Nintendo eShop found on the Switch and other Nintendo platforms. Scaling a multiplayer game into the millions with Mortal Kombat 1 : Warner Bros.

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Spotlight: Convai Reinvents Non-Playable Character Interactions

Nvidia

Convai is a versatile developer platform for designing characters with advanced multimodal perception abilities. Convai is a versatile developer platform for designing characters with advanced multimodal perception abilities. Other known issues with traditional NPC interactions often come from rigid scripts and predictable behavior.

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AWS gears up for action-packed Gamescom and Devcom 2024

AWS Games

Among the impressive lineup is a generative AI kiosk featuring Ada, an in-game, non-player character (NPC) created using the MetaHuman framework in Unreal Engine 5 and Amazon Bedrock , a toolset for building generative AI applications.

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Building Lifelike Digital Avatars with NVIDIA ACE Microservices

Nvidia

Kairos demo evolves with new technologies from Convai In collaboration with Convai , NVIDIA showed the latest version of the Kairos demo to showcase how next-generation AI NPCs will revolutionize gaming. Open-ended conversations with NPCs open up a world of possibilities for interactivity in games.

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Operationalize generative AI applications on AWS: Part I – Overview of LLMOps solution

AWS Games

Unique non-player character (NPC) dialogue Game replay is important to ensure players return to the game and do not quit when having to replay a certain section, for example due to continued defeat against a difficult adversary. Script writing efficiency NPCs are sometimes meant to say a specific script, and uniqueness isn’t a requirement.

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