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Ubisoft debuts NEO NPC AI prototypes | GDC 2024

GamesIndustry.biz

Dubbed NEO NPCs, Ubisoft's efforts involves combining AI responses with narrative back stories and prompts designed to avoid making the NPCs appear 'soulless'. The project is an R&D initiative led by Ubisoft’s Paris alongside its Production Technology department. Read more

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Crack the case by chatting with GPT in Uncover the Smoking Gun by ReLU Games

PreMortem.Games

Various games now incorporate versions of Chat GPT to enhance NPC interactions. Before Smoking Gun, there was a prototype game called Demon, where GPT played the role of an evil spirit, and the player had to find hidden information and banish the spirit through conversation.

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AWS for Games to spotlight generative AI at GDC 2024

AWS Games

With the annual Game Developer Conference (GDC) just days away, Amazon Web Services (AWS) for Games is ramping up to host exciting technology demonstrations and programming focused on evolving industry trends, including generative artificial intelligence (AI). Explore real-world use cases for a variety of generative AI services and solutions.

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Guest post - “Small Team, Big Project”: Building Moonwards

Mircosoft Game Dev

It starts with a vast set of habitats and infrastructure, and a detailed development timeline based on solid known technology. Add-on: The NPC Editor - by Yael Atletl, Tools Programmer. I made the Dialog system (and its editor), the Workstations and Navigation system and most importantly, the NPC Editor - and the NPCs that use it.

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A comprehensive guide to in-demand roles in film and games

CG Spectrum

General skills and knowledge required to work in film and games "The art challenges the technology, and the technology inspires the art." - Ed Catmull, co-founder of Pixar. They are also responsible for implementing NPC (non-player character) movement, performances, and behaviors, which are controlled by AI (artificial intelligence).

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