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General skills and knowledge required to work in film and games "The art challenges the technology, and the technology inspires the art." - Ed Catmull, co-founder of Pixar. Storytelling and visual narrative techniques Visual language and principles of lighting (direction, quality, color, environment, etc.)
With revamped weapons well underway thanks to James, another of our talented artists, Amanda, worked on revising the concept for an important merchant NPC that will help you score all the wares and goods you need to complete your Raksaka Proving. Rigging / Animation. How did they get here then, you might ask?
It's no secret that any ARPG game needs a ton of weapon designs, which is why we've had our Concept Artist James working on a bunch of unique, steampunk-inspired weaponry for our rodent-like Kotakaya NPCs. link] Rigging / Animation. Here's a sampling of just some of the stunning Kotakayan weapons James designed this sprint.
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