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A comprehensive guide to in-demand roles in film and games

CG Spectrum

General skills and knowledge required to work in film and games "The art challenges the technology, and the technology inspires the art." - Ed Catmull, co-founder of Pixar. Storytelling and visual narrative techniques Visual language and principles of lighting (direction, quality, color, environment, etc.)

Film 52
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The Kristala Dev Blog - Issue #31

Astral Clock Tower Studios

With revamped weapons well underway thanks to James, another of our talented artists, Amanda, worked on revising the concept for an important merchant NPC that will help you score all the wares and goods you need to complete your Raksaka Proving. Rigging / Animation. How did they get here then, you might ask?

Dev 52
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The Kristala Dev Blog - Issue #30

Astral Clock Tower Studios

It's no secret that any ARPG game needs a ton of weapon designs, which is why we've had our Concept Artist James working on a bunch of unique, steampunk-inspired weaponry for our rodent-like Kotakaya NPCs. link] Rigging / Animation. Here's a sampling of just some of the stunning Kotakayan weapons James designed this sprint.

Dev 52